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De-shit the ai shells
#16
(09-19-2016, 07:50 AM)Noah Buttes Wrote: AI Shell's inability to pull things is the most frustrating thing in this game.

Please remove it, dear God.

I mean, if the AI shell could pull things they could pretty regularly save the station from nukeops after everyone's dead, so there's that.
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#17
(09-19-2016, 08:28 AM)Camnui Wrote:
(09-19-2016, 07:50 AM)Noah Buttes Wrote: AI Shell's inability to pull things is the most frustrating thing in this game.

Please remove it, dear God.

I mean, if the AI shell could pull things they could pretty regularly save the station from nukeops after everyone's dead, so there's that.

Sure, let's trust the incredibly fragile AI shell with defeating the nuke ops.
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#18
considering how low the timer tends to be by the time the nuke ops have been worn down, "pretty regularly" is an exaggeration. and doesnt unscrewing still drop the timer even more? but it might save the station in a handful of edge cases
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#19
i wish i could "de-shit" our playerbase
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#20
are you having a bad day, friend
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#21
(09-19-2016, 11:21 AM)Wire Wrote: i wish i could "de-shit" our playerbase

So you want to remove the playerbase?
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#22
(09-19-2016, 09:22 AM)Noah Buttes Wrote:
(09-19-2016, 08:28 AM)Camnui Wrote:
(09-19-2016, 07:50 AM)Noah Buttes Wrote: AI Shell's inability to pull things is the most frustrating thing in this game.

Please remove it, dear God.

I mean, if the AI shell could pull things they could pretty regularly save the station from nukeops after everyone's dead, so there's that.

Sure, let's trust the incredibly fragile AI shell with defeating the nuke ops.

I've often seen the wimpy little shell float in after both the crew and ops have wiped eachother out, and unscrew the bomb but fail to do anything useful because it can't pull the bomb.
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#23
(09-19-2016, 11:48 PM)Camnui Wrote: I've often seen the wimpy little shell float in after both the crew and ops have wiped eachother out, and unscrew the bomb but fail to do anything useful because it can't pull the bomb.

I find this too hilarious to let it pull things.
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#24
I don't see the harm in giving the AI shell the ability to pull things.
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#25
Let the AI drive the forklift/cargo cart instead.

Part of me just wants to force the AI to integrate itself with vehicles around the station except for pods, like some kind of R2D2.

Making the AI a taxi driver and then forcing them to drive the golf cargo cart by law just sounds amazing.
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#26
Give it a little tow cable attachment that takes up an item slot
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#27
it could string the tow cable across the hallway in order to trip ppl
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#28
(09-20-2016, 03:00 PM)misto Wrote: it could string the tow cable across the hallway in order to trip ppl

I absolutely love this idea.
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#29
Yeah it should be able to pull things but with great difficulty. Maybe even make it super slow
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#30
(09-20-2016, 12:08 AM)zewaka Wrote:
(09-19-2016, 11:48 PM)Camnui Wrote: I've often seen the wimpy little shell float in after both the crew and ops have wiped eachother out, and unscrew the bomb but fail to do anything useful because it can't pull the bomb.

I find this too hilarious to let it pull things.

I agree, It's great watching the AI attempt to be useful after things are safe, and then fail horribly as it realizes "oh god I'm useless, AND I've just made things worse."
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