Posts: 40
Threads: 15
Joined: Jan 2013
Since the Singularity has died, we need a new traitor item for engineers. If Cogwerks sees this, I'm thinking Palpatine. Otherwise, I want some kinda thing to make the Thermo engine become a lava creator. Or something horribly damaging and probaly going to backfire on the engineer.
Posts: 1,054
Threads: 129
Joined: Sep 2012
What's wrong with the singularity bomb?
Posts: 1,450
Threads: 31
Joined: Sep 2012
Singularity bomb has been removed and power gloves are already the replacement item, we've been working on them for the past week. Should be finished shortly.
Posts: 40
Threads: 15
Joined: Jan 2013
Oh, powergloves are in? BLESS YOU COGWERKS! BLESS YOU!
Posts: 772
Threads: 16
Joined: Sep 2012
Oh wow that is cool, R.I.P Singurlarity
Posts: 2,612
Threads: 147
Joined: Oct 2012
..But I liked the singularity bomb as a traitor item.
Could we not have both seen as scientists have wide variety to choose from
Posts: 1,450
Threads: 31
Joined: Sep 2012
Posts: 115
Threads: 8
Joined: Jan 2013
Posts: 88
Threads: 7
Joined: Sep 2012
Can you keep it in the traitor QM's random traitor crate?
Posts: 757
Threads: 28
Joined: Sep 2012
well apparently singularities have literally been removed from the code so no, RIP singularities forever
Posts: 92
Threads: 0
Joined: Oct 2012
Power gloves are so much fun, I had a blast when I was given a pair to do justice with. Really glad to hear theyre going in game and not just as an admin gimmick, guess engineer traitor will be my new favourite traitor-job for a while now.
Posts: 29
Threads: 2
Joined: Sep 2012
Dauntasa Wrote:well apparently singularities have literally been removed from the code so no, RIP singularities forever
Aww... a small part of me wished there was a blown-up shroom station with an intact electronics, where if you were so inclined you could scan and manufacture emitters/field generators and make your own Singularity.
Posts: 757
Threads: 28
Joined: Sep 2012
I saw a field Generator today, so them and emitters are probably actually still around somewhere.
Posts: 2,556
Threads: 120
Joined: Sep 2012
Would be kind of neat if a crewmember could just build their own singularity using special ore from mining, and several parts from around the station.
Posts: 772
Threads: 16
Joined: Sep 2012
Why the fuck would you ever want the Singurlarity back? The only thing it did was cut a shift short with little to no effort.