08-07-2015, 09:45 AM
I like the lack of auto-hotwire, but with the pop dip there are a lot of times where there are no engineers -- or just none that know how to hotwire the solars.
Simple fix? Give more people access to solars. Not sure who has it, but all heads, mechanics, sec/detective, and maybe robotics is what I'm thinking would be nice. The only malicious thing you can do is cut solar power. You can do that in other places, though. I guess it gives more bad people space access, but that's not necessarily a bad thing. It gives more people a back way to the bridge too, but again, not that bad a thing.
Yes. We can hack the doors. But that has stopped more from setting them up. Spacemans are lazy. It's also less of a problem if you only play during prime-time, but when I'm on (at current) there can be as little as 10-15 people on 4.
Simple fix? Give more people access to solars. Not sure who has it, but all heads, mechanics, sec/detective, and maybe robotics is what I'm thinking would be nice. The only malicious thing you can do is cut solar power. You can do that in other places, though. I guess it gives more bad people space access, but that's not necessarily a bad thing. It gives more people a back way to the bridge too, but again, not that bad a thing.
Yes. We can hack the doors. But that has stopped more from setting them up. Spacemans are lazy. It's also less of a problem if you only play during prime-time, but when I'm on (at current) there can be as little as 10-15 people on 4.