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I am loving the look of the map, it is so open looking!
I am slightly worried about the lack of maintenance 3* as many maintenance tunnels as we really need, but it is also exciting to have everything out more in the open.
I also understand that it kinda needs to be that way with so much more hallway to cover it would be near impossible for someone without thermals to catch someone if we had donut style tunnels everywhere.
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also uh let's not talk about pathology any more for now inside this thread, it won't be ready by map release time.
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Since the map is effectively split in half by an air bridge, I find things like gang mode and nuke especially interesting.
With a space suit, your routes for travel are much much more accessible now, with several airlocks to enter from. Not to mention, once a gang has controll of the airbridge, they can pretty much control half the map.
Also new gimmick opportunities, like a traitor setting up a toll bridge with control of the AI.
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Cogwerks Wrote:It's working fine for me???
Whenever I open the picture it is just a small red X in the corner, I guess ill have to wait until a picture of it is poste don the wiki.
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For the people not able to see the pic this MAY work, give it a shot.
Current map:
http://puu.sh/1V57B
Old map:
http://puu.sh/1V59J
If that wasn't cool to post please remove it forum mods, just figured noone would care.
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For some reason the pic of the new map is the only one that does not work. The pic of the old map is fine. Please don't tell me I have already been banned from Muncher Station right? Right?
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Please tell me you are not using Internet Explorer.
http://puu.sh/1V5up
THAT should work if the old map did.
Your browser isn't supporting .gif images if that worked.
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Cogwerks Wrote:sadly it's true
Welp
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Ronnyfire Wrote:Please tell me you are not using Internet Explorer.
http://puu.sh/1V5up
THAT should work if the old map did.
Your browser isn't supporting .gif images if that worked.
Yeah I switched to Chrome and now its great, thanks
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Catwalks mk.2, now with more Fancy
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Cogwerks Wrote:Catwalks mk.2, now with more Fancy
Have you tried putting the disposal pipes under the catwalks?
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Nightgunner5 Wrote:Have you tried putting the disposal pipes under the catwalks?
That is planned still, at the moment they're a type of plating and messing with layers won't make the pipes hide underneath. Need to figure something else out.
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Cogwerks Wrote:Nightgunner5 Wrote:Have you tried putting the disposal pipes under the catwalks?
That is planned still, at the moment they're a type of plating and messing with layers won't make the pipes hide underneath. Need to figure something else out.
Is it possible to walk on objects? You could make it like a grille that doesn't block movement, with the added bonus of electrification working on catwalks.