04-13-2015, 03:21 PM
I made some chemistry benches, it was fun and of course you can't have bench without a sink.
![[Image: 9VSaodn.png]](http://i.imgur.com/9VSaodn.png)
Actual Size:
Link to Sheet.
![[Image: 9VSaodn.png]](http://i.imgur.com/9VSaodn.png)
Actual Size:
Link to Sheet.
69andahalf's Poorly Produced Pixelated Pictures
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04-13-2015, 03:21 PM
I made some chemistry benches, it was fun and of course you can't have bench without a sink.
![]() Actual Size: Link to Sheet.
04-21-2015, 07:15 PM
Fancy implanter, as I think the one that is currently used has never been updated from it's original sprite.
![]() Featured both on white and grey tiles, so you probability won't loose it in medbay due to it's colour. Link to the file. Might even make a red coloured one for traitorous implants, that'll have to come with another few sprites I have planned.
04-21-2015, 08:39 PM
69andahalf Wrote:Fancy implanter, as I think the one that is currently used has never been updated from it's original sprite. These are kinda nifty.
05-06-2015, 05:59 PM
Is it me or everyone's adapting to Supernorn's style?
Either way, it fits better and looks so much more badass than the current ones! ![]()
05-14-2015, 05:54 PM
Heisenbee finally decided to give the Research Director a hand with research! Good think all this bee sized equipment was laying around!
![]() Actual Size: *Note: Transparency actually done in the final product, and glasses are a bit lighter.* Sadly I don't have the bee .dmi, so it isn't actually animated but I simply included the parts that can easily be overlaid onto the original sprite, and an example of how I thought it should be done. There is also a possibility to have this act as hats do, when you give a bee prescription glasses, a clipboard, or a pen they hold/wear it. Link to the file.
05-14-2015, 07:12 PM
Oh god double-post-a-rama!
It's a bowling bag to replace the silly looking box that the suit and balls come in currently, hopefully doesn't look too strange (and yes I like blue). I've had this sprite in the works for a few days, but haven't made much progress. Finally decided to finish it up, and fix a few things. What you're looking at: - There are two main sprites for the bag that I did, one is quite large, and the other is a down-sized version. I felt the original one (large one) I did was far too big once I looked at it on the floor, so I just down-sized it to about the same size as a bag. - The engineer and roboticist are holding the bag's in-hand sprite, which I think should be large enough, but not too large. - Thanks to the random people I took screenshots of ![]() ![]() Actual Size: Link to file. Up next should either be a safari kit, or judge armor.
05-14-2015, 07:16 PM
Bowling balls have no reason to be in a box, unless its for a yard sale. I hope this gets added.
06-26-2015, 08:38 PM
These are all fantastic. Why haven't they been implemented yet?
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11-30-2015, 06:45 PM
Oh man new stuff! More like thing though. Anyways, this is the Repo Man's Suit from the movie Repo! The Genetic Opera.
Supplementary Video: This sprite has been around for a long time, but I finally decided to clean it up a bit, sadly I wasn't able to make a reinforced scalpel look good, but perhaps in the future. You can all live out your fantasies of being Nathan with a simple scale and saw for now! Here's some "in-game" pictures, hopefully it covers up all the important bits as I've never done a clothing sprite before. ![]() Bigger: Here's the .dmi file! Perhaps I will be able to get a simple bag, injector, and reinforced scalpel done eventually, but this is all I have for now! |
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