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Make the robotic conversion chamber less stupid
#1
Apparently anyone you forcibly convert with it becomes a normal borg, still bound by normal laws, AND anyone you stuff in it can just jump right back out again. All this for six telecrystals? This shit sucks.
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#2
Not to mention they can scream for help I'm pretty sure.

I say it either needs to make syndie borgs, or it needs to stun and silence those placed in.
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#3
Can they jump back out again? I've only used it on one guy but I didn't even stun him and he didn't use the radio or seem like he could get back out.

That said I sat there and watched it for like 5 minutes and he hadn't been borged yet, then someone accidentally set off a bomb and destroyed the thing and let him out. It seems like it's way easier to just flash someone and debrain them.
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#4
I specifically flashed someone before I stuffed him in there, and he immediately hopped out and killed me with his chainsaw arm.
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#5
Berrik Wrote:I specifically flashed someone before I stuffed him in there, and he immediately hopped out and killed me with his chainsaw arm.
had you wrenched it to the ground because if you don't people just pop right back out
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#6
Yep, these things are completely trivial to deal with.
I get the idea, although i've never rolled with robotic traitor myself, but I think they're meant for when you've corrupted the ai, and have a few syndicate borgs to do your bidding of getting people and bodies so they can actually load it in themselves (via drag and drop? afaik? feel like i'm wrong on this occasion) and kinda snowball your robot revolution
That seems like the idea of it.
The actuality is a loud, obvious, timely and anchored traitor item that reveals who a traitor is more than a bloodied madman with an esword but has none of the offense or defense of the comparison.
I honestly don't have any suggestion to improve it on this occasion, it's just that bad. shrug
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#7
I've seen people use this thing along with an emag to create almost entirely automatic robot assembly lines.

Maybe it could stand to be faster.
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#8
It seems like an all or nothing item. I've only seen it used successfully once, but it was very succesful. The traitor subverted the ai first, then put the chamber in the middle room of the ai's upload (the room between the upload computer and the killswitch). Two cyborgs just sat in there borging everyone that tried to reset the ai, so obviously this can only work if the round starts with a few cyborgs, or you manually convert a few people first.

However, even this would have failed if not for what might have been a bug; One of the cyborgs started pushing me into the dock and I stunned him with the flash. I assumed this would interrupt his pushing me in, and stayed next to him to try and take his brain, but his action finished anyway and I got borged. I was not happy about that, but I don't know if it was a repeatable bug, as it may have been lag. He didn't have the operational upgrade or simply start pushing me in a second time, I checked the chatlog for that.
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#9
Buying the thing gave no indication that you needed to wrench it. NegativeMan

Just make it a ten telecrystal item that outputs light syndiborgs.
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#10
I'm just confused as to what sort of role this thing is supposed to have. What's the point of it looking exactly like a robotic docking station if its function is super obvious? What's the point of it churning out non-traitor cyborgs if Roboticists don't (normally) have access to the AI uploads and if emagging cyborgs tends to be a complete crapshoot? What's the point of having it borg people at all if the borgs are completely within their rights to shout that they've been converted by the traitorous roboticist under most lawsets?

The fact that the cyborgs aren't syndieborgs is what really confuses me. Why would you want to turn people into cyborgs, revealing your identity as a traitor in the process, if the resulting cyborg probably won't even be loyal to you?
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#11
it's a click drag thing so it lets your killer robots make more killer robots without you
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#12
Dauntasa Wrote:it's a click drag thing so it lets your killer robots make more killer robots without you
The problem then arises that cyborgs, even rogue ones, don't have very many options for stunning humans long enough to be able to get them into the thing, and light cyborgs are notoriously frail regardless and usually desperately crave upgrades. Furthermore, its relatively immobile nature makes it rather counterintuitive, as people will be avoiding robotics and cyborgs like the plague once an AI subversion has taken place. Also, once again, the Roboticist doesn't even have AI upload access, and barring the rather difficult task of discreetly making it into the upload via hacking or stealing a head-level ID or something of the sort, they probably won't manage to get into the upload in any given round.

It has its uses, sure, but the situations in which the conversion chamber can be used effectively are few and far between. You're usually better off making perma-loyal syndieborgs or just running around and whacking borgs with emags before dashing off.
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#13
It worked a lot better when the roboticist could manufacture modules with flashes, so there was a lot of cooperation needed between the borgs and their master - after you subvert the AI.
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#14
BaneOfGiygas Wrote:the Roboticist doesn't even have AI upload access
syndieborg, order it to get you the freeform module, make an AI upload computer from shit in tech storage
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#15
Dauntasa Wrote:
BaneOfGiygas Wrote:the Roboticist doesn't even have AI upload access
syndieborg, order it to get you the freeform module, make an AI upload computer from shit in tech storage
Cyborgs waltzing into the upload and pulling the freeform module away isn't exactly inconspicuous. In general, the level of paranoia surrounding the AI and subversions thereof is what makes this item so excessively situational. As a frequent AI player, I can personally attest that there have been many instances where even something like a quirky cyborg is enough to have people running for the reset module, and if the syndieborg is caught and the possibility of a subversion has been ruled out, the roboticist needs to get the fuck out of his workspace or risk retribution. The fact that a machine reliant on not being bothered is tied to a job situated in medbay, one of the most-bothered departments on the station, also strikes me as a questionable choice.
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