As mention By Jean-Luc_Picard and I here http://forum.ss13.co/viewtopic.php?f=6&t...172#p53172. The sunglasses are so dim that it makes seeing with them on hard. With the on I have to closer to the screen then I like to properly see and it's quite frustrating seeing as I play security for the most part and sunglasses are basically needed for the job. I see what you were trying to do but you made it way too dark. You don't have to outright remove it if you guys are really attached to the idea I am just asking to at-least lower the dim by a fair amount.
I assumed this was just like, a stylistic thing so that you don't forget you're not wearing sunglasses. Sunglasses are mostly just so Sec has a weapon that can't be easily used against them if they lose it, right?
Basically I was going to say there shouldn't be any dimming when it comes to sunglasses, I wear sunglasses and use Welding tools / masks on a weekly basis irl.
There's a huge difference, Sunglasses just take glare away, they don't necessarily make it difficult to see, especially in a well lit space station, I say remove entirely.
(Also if It's made to where you can press a button to raise and lower) Nodding your head should bring them down.
Ya, is this new? I noticed it a few days ago. It's kind of a weird thing to add. People don't use sunglasses to block out the brightness of light (like in real life). People use sunglasses as a defense against flashes. That's why it's part of sec gear, right? So why add a dark filter on it? Just kinda annoys me.
Maybe it's slightly too dark compared to the welding mask, but in the big picture I think the sunglasses could do with a bit of a drawback, if only to make you weigh your options a bit more than you had to in the past.
babayetu83 Wrote:
I-Sett Wrote:agreed with this 100%. Security/head roles are frustratingly dim now.