Note that I'm not part of the Dev Team so even though I kinda know what I'm talking about, take this stuff with a grain of salt.
Nitrous Wrote:What programs can/are used for doing the animations/modeling and such, and will little nerdy me be able to do it without getting a PhD in the subject?
I don't think the actual program has ever been stated by Hamshot (our modeler), but the idea is to let modders add animations themselves so I don't think it'll be in some obscure file format. As for programs... Blender, 3DS Max, Maya? Those are the only 3D programs I know, and Blender is the only one that doesn't cost hundreds of dollars. But that's a total guess so v0v
FrontlineAcrobat4 Wrote:Will Mentors and the HoS's be able to retain their special privleges and jobs? most importantly the Purple OOC Text.
Goonstation is certainly free to modify the original release of the game to add that functionality. The idea is to release a base game, update it with cool new features and game-changing overhauls, and letting independent servers tinker with the code until they have an experience that suits them.
atomic1fire Wrote:Do you see the remake being closer to a super serious RP ss13, or the super fun semi chaotic type of game like goonstation currently is. E.g, do you expect everyone to play the role of a nanotransen employee, or do you not bat an eye as a drunken security officer rides into a wall on a segway and promptly has his stun baton stolen by an eager staff assistant.
I know with modding that's probably a moot point, but I think it's a good question as to how far you see the general focus is going.
I'm not pretending to answer for the Dev Team here, and this has been a topic of much debate over at the forums, but from what I can surmise the goal of the versions released by the Dev Team is to keep a nice balance between "Super-SRS RP" and "Oh god poo is everywhere." This lets the individual servers modify the base game to how they want to play it, which gives every server a lot more "character" and each would have its own feel to it. The fact that this is in C# means that it's a lot more easily accessible as far as modifications go, as well, so I think we'll see servers all over the "RP <-> Poo" scale.
Also please note that I'm fairly sure the Dev Team will be running their own server independently of Goonstation, and answers here probably don't speak for Goonstation as a whole, either. I would suggest taking those questions to your local Code Wizard once the game releases. Also lots of questions can be answered in the
FAQ thread.