09-20-2025, 12:54 PM
Intruder Alert and Hostile Critter are events that ping ghosts for a chance to become antags in the round. Intruder alert is mainly proper, human antags like ling, wrestler or wizard while Critter is a set of mostly unique mobcritters. IA spawns 1 antag while HC is up to 3 depending on player and ghost count.
Currently in my opinion RP suffers from a lack of good midround antags, if the existing ones got wiped out early your best bet is either sleeper or a latejoin which from personal observation isn't very common since most latejoins are actually done quite early in a round.
I do think the list should be modified before getting tossed in such as probably removing blob (even if it can be a fun "spectacle" antag in the same vein as wraith), phoenix, emagged bots and werewolf. So what does RP gain then? Wrestlers become more commonplace (technically they are a latejoin but it's extremely rare) while hunters, mimcs, fire elementals, gunbots, spiders are all brand new foes. Half of the IA antag pool is already part of the RP gamemodes or latejoin list so I don't think that's a huge problem, the critters might get more backlash since they tend to be on the louder side but honestly I think that's fine, it can be good for the station to just get a few things to beat up and tackle (especially since they'd spawn in groups of 3)
Now this last bit is more indulgent as it's effectively proposing brand new antags but I think RP could get a lot out of a rare midround syndicate/mercenary (the guys with khaki clothes and brown backpacks) spawn either syndicate infiltrators or grunts with a basic uplink of weapons and tools.
Currently in my opinion RP suffers from a lack of good midround antags, if the existing ones got wiped out early your best bet is either sleeper or a latejoin which from personal observation isn't very common since most latejoins are actually done quite early in a round.
I do think the list should be modified before getting tossed in such as probably removing blob (even if it can be a fun "spectacle" antag in the same vein as wraith), phoenix, emagged bots and werewolf. So what does RP gain then? Wrestlers become more commonplace (technically they are a latejoin but it's extremely rare) while hunters, mimcs, fire elementals, gunbots, spiders are all brand new foes. Half of the IA antag pool is already part of the RP gamemodes or latejoin list so I don't think that's a huge problem, the critters might get more backlash since they tend to be on the louder side but honestly I think that's fine, it can be good for the station to just get a few things to beat up and tackle (especially since they'd spawn in groups of 3)
Now this last bit is more indulgent as it's effectively proposing brand new antags but I think RP could get a lot out of a rare midround syndicate/mercenary (the guys with khaki clothes and brown backpacks) spawn either syndicate infiltrators or grunts with a basic uplink of weapons and tools.