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BYOND Username: Rsod
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A traitor item for HoPs! Costs 6 TC.
Like those throwing cards that cut people somehow!
When used on an ID, will sharpen it, similiar to the Pizza Sharpener.
Akin to sharpened pizza, throwing a sharpened ID will embed it into the victim and deal considerable damage (was thinking 12-15 brute?), alongside bleeding.
Agent cards deal extra damage, and any sharpened ID still works as normal besides being sharp.
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BYOND Username: Lefinch
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Incredibly stupid. I love it. Yes please.
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12-31-2024, 06:29 AM
(This post was last modified: 12-31-2024, 06:29 AM by Cal. Edited 1 time in total.)
6tc is a lot, like c-saber territory. Make them do a mild explosion on toss if they miss, or less brute and add an explosion? Would be funny
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(12-31-2024, 06:29 AM)Cal Wrote: 6tc is a lot, like c-saber territory. Make them do a mild explosion on toss if they miss, or less brute and add an explosion? Would be funny
i don't really know TC value / price, so feel free to suggest a lower price if you think it's better like so, but having the microchip in the IDs explode on miss would be fun.
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If you wanted you could give them a little utility use given IDs are fairly nondescript and not often removed: Let you saw through cuffs for a quick escape or something.
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make it so the ID embedded in them takes priority over the ID in their ID slot until surgically removed
HoS bothering you? His new name is Dumbo the Smelly Clown.
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(12-31-2024, 07:02 AM)Mouse Wrote: make it so the ID embedded in them takes priority over the ID in their ID slot until surgically removed
HoS bothering you? His new name is Dumbo the Smelly Clown.
oh that's hilarious, alongside the fact they could end up losing access to everything if you hit them with an accessless ID (but i'm guessing this would indeed reach 5+ TC levels)
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HoP becomes gambit and gets to mock his targets?! YES PLEASE!
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(12-31-2024, 06:32 AM)RSOD Wrote: (12-31-2024, 06:29 AM)Cal Wrote: 6tc is a lot, like c-saber territory. Make them do a mild explosion on toss if they miss, or less brute and add an explosion? Would be funny
i don't really know TC value / price, so feel free to suggest a lower price if you think it's better like so, but having the microchip in the IDs explode on miss would be fun.
Well the pizza sharpaner itself costs 5tc and does everything you said but also stuns for 2 seconds and transfer chemicals so that can give you a idea of what 5tc can do. Also, im not sure how many people would agree but I would consider the pizza sharpaner to be a bit of a gimmick item not really "good" so adding something like the id overide would be nice and also gives a lot of options for general chaos. I know someone mentioned giving the HoS clown acess but you could also hand out AA to everyone or specifcally give AA to the staffies and demote the heads to clowns as some ideas.
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BYOND Username: Balarak
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throwing a sharpened id, instead of doing instant damage, and embedding, adds a piece of shrapnel into the hit target and removes one random access from the id card. if an id card has 0 accesses available, it flies like a paper aeroplane instead, with a small cosmetic explosion when it hits a wall.
id card shrapnels still do damage over time, but act as an access implant for that single area.
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(12-31-2024, 09:55 AM)rando212 Wrote: (12-31-2024, 06:32 AM)RSOD Wrote: (12-31-2024, 06:29 AM)Cal Wrote: 6tc is a lot, like c-saber territory. Make them do a mild explosion on toss if they miss, or less brute and add an explosion? Would be funny
i don't really know TC value / price, so feel free to suggest a lower price if you think it's better like so, but having the microchip in the IDs explode on miss would be fun.
Well the pizza sharpaner itself costs 5tc and does everything you said but also stuns for 2 seconds and transfer chemicals so that can give you a idea of what 5tc can do. Also, im not sure how many people would agree but I would consider the pizza sharpaner to be a bit of a gimmick item not really "good" so adding something like the id overide would be nice and also gives a lot of options for general chaos. I know someone mentioned giving the HoS clown acess but you could also hand out AA to everyone or specifcally give AA to the staffies and demote the heads to clowns as some ideas.
i like the gimmick idea of violently demoting people, i think it gives a lot of ways to mess around as a traitor.
cue half the station now working for 1 credit pay and labelled as clowns