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Do we need a special rule against bombing the diner on RP?
#1
Have seen some discussion on roleplay chat that space diner probably shouldn't be bombed on roleplay. The idea was because :
1. It doesn't make sense for an employee testing a bomb there, such is against act like you want to keep your job
2. People like to use the diner for the purpose of roleplay and it is good for antagging
3. It has traders things and good pod weapons

Do we need special rules against bomb test on the diner? Honestly, I do not agree with it. I don't see any reason why space diner is vital for roleplay and I find it weird for roleplayer cares about the loot they can get from traders. But discussing it here would be better than the discord.
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#2
bombini, owlry, free teleporter, some secrect content extra mining shuttle, best pod gear in the game etc (took this from the discord convo lol) are things it has (just listing so people get some topics for the argument)
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#3
I don't think it needs a rule as it already kinda falls under acting like you want to keep your job. Nanotrasen probably wouldn't be very cool with you blowing up neighboring businesses and testing bombs on innocent civilians. Also players can spawn as diner patrons.

Generally I've seen if a scientist says they're going to test a bomb at the diner (because they *should* be giving warnings) then enough of the crew tells them off for it and asks them to do it elsewhere.
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#4
I don't really think so. Not for carving out an edge case specifically for the Diner.
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#5
Imo, it is not needed. This will only make it hard for anyone who want to do some testing. If the diner doesn't make sense on RP, so does any places with bees (because bees are sentient in game) and other places with different story. Owlery is still accessible through mining outpost and even if non amtag shouldn't destroy it, what about other antags who want to use it for devilish purpose? You can't use it either.

You don't need the teleporter on the diner when you can build a copy of it. Pod weapon loot and stims can be get elsewhere, and I don't see the need of overpowered pod weapons on RP.

This feels like only to punish people because some people need their diner loot or "private RP spots".
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#6
I feel like blowing up a diner would get you fired from most jobs.
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#7
I feel like the bomb testing machine could get a nice update. Maybe transfer your bomb into a VR room
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#8
in-character issue. Even though I'm not a fan of it while there's a perfectly good meteors and giant tin cans of space flotsam right next door, we don't need a fringe-case micro-rule for it just for the ease of perverse people like me who take too much satisfaction in act-like-you-work-here.
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#9
I agree that it's an IC issue but this just means we need a better place for bomb testing because there's only so many times you can bomb a place before it's useless and admittedly, having to build my own platform each time I work in toxins would be tedious.
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#10
Isn't the space diner space debris anyway? Bombing it kinda feels like space waste disposals.
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