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The Alchemist
#1
Hi, this is an idea for a character I had and I thought it was really cool

Basically:

This is a traitor role. The alchemist has most of the stuff that a Sci / Chem T would have, but they start off-station and have to scavenge for stuff to deconstruct it in a machine back in their little space-shack, where they can get the raw materials to then make chemicals to then carry out their goals. Basically, hardmode Sci T with some extra gimmicks. LMK if you want more info!
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#2
sounds like a more chem-oriented version of salvs, which i'm honestly not too against. would be cooler if this was instead a side-class salvs could pick up, letting them trade scrap for chems and equipment alongside chem grenades and such.
all in all, very interesting
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