11-28-2024, 11:00 AM
Every item sacrificed to the singularity has a very small % to change the singularity to a scaled version of that item. It would still function exactly the same as a singulo but now it looks funny!
Imagine the possibilities:
+ Spinning HoS spaghetti
+ Rotating rubber ducks
+ Turning toolboxes
+ Revolving Rocko
+ Twirling thinktapes
+ Whirling waffles
+ Gyrating grenades
+ Pirouetting pies
+ Birling batons
+ Circling clown masks
+ Disco balls
+ Treeby's wig (you aren't fooling anyone)
Bonus content: Someone suggested it'd be funny if certain items could alter singularities into making different noises (rubber ducks squeaking), altering behaviors (donuts traveling to security), or interaction animations (skulls opening/closing mouths when items are being absorbed).
Thanks for reading! Please comment if you have any ideas or concerns!
Imagine the possibilities:
+ Spinning HoS spaghetti
+ Rotating rubber ducks
+ Turning toolboxes
+ Revolving Rocko
+ Twirling thinktapes
+ Whirling waffles
+ Gyrating grenades
+ Pirouetting pies
+ Birling batons
+ Circling clown masks
+ Disco balls
+ Treeby's wig (you aren't fooling anyone)
Bonus content: Someone suggested it'd be funny if certain items could alter singularities into making different noises (rubber ducks squeaking), altering behaviors (donuts traveling to security), or interaction animations (skulls opening/closing mouths when items are being absorbed).
Thanks for reading! Please comment if you have any ideas or concerns!