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Tweak to throwing glass objects
#1
I didn't feel like putting it in the title, but it's a pretty simple suggestion.
When you are throwing a glass object (i.e. beakers, glassware, the usual), it doesn't really shatter, unlike throwing actual glassware in real life.

I propose a feature where throwing glass items on harm / disarm intent makes them break wherever they land on the floor, also spilling whatever's in them.
i'm suggesting this to only be on harm and disarm so that you can still toss them if you don't want them to break, as i'm sure at least a few boxes of glassware would be destroyed if this was instantly pushed with every intent

i believe it'd be a fun and interesting addition to toy with, as it might come up in a few cases where this would be useful..
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#2
this already exists
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#3
Drinking glasses and such that bartender typically uses already shatter when thrown regardless of intent and release their contents, beakers and bottles however do not, presumably their glass is thicker or something and more resistant to shattering. (seriously have you ever actually tried to break an actual glass bottle? Those things are stronger than movies give them credit for)
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#4
(10-13-2024, 06:48 PM)BadShot Wrote: Drinking glasses and such that bartender typically uses already shatter when thrown regardless of intent and release their contents, beakers and bottles however do not, presumably their glass is thicker or something and more resistant to shattering. (seriously have you ever actually tried to break an actual glass bottle? Those things are stronger than movies give them credit for)

considering the content of my streets, it looks like vodka bottles are the most fragile thing in the universe
also beakers are fragile af irl
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