Posts: 20
Threads: 9
Joined: Dec 2021
BYOND Username: ithebinman
Character Name: Beerald, Shpilgi
Just checking the community's thoughts on whether people should have the option to be small as part of their character?
Ideally this would be a 1 or 2 point trait similar to races or other mutations
Posts: 57
Threads: 2
Joined: Oct 2022
BYOND Username: Solenoid
Character Name: Holly Helpful & others
09-01-2024, 10:10 PM
(This post was last modified: 09-01-2024, 10:10 PM by Solenoid.
Edit Reason: Word change
)
I would personally like to see a new "Space Dwarf" mutantrace or something like that for this instead of just giving people the dwarfism gene, but I also think it could be cool to see regardless of how it's implemented.
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Threads: 20
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BYOND Username: Glamurio
Character Name: Amy Ward, Silas Moore, Emily Larson
09-02-2024, 12:51 AM
(This post was last modified: 09-02-2024, 12:52 AM by Glamurio. Edited 1 time in total.)
This has been suggested before twice, but the community always seems split on it. Reasons against it being "genetics already doesn't have enough to do", powergaming concerns about smaller hitboxes and the compression being visually jank.
All that being said, I am still also vehemently for its inclusion. These issues don't change the fact that it's something people would like to have, it personally seems like all the "issues" that arise from it are a separate problem. I support inclusion as a simple trait rather than a race for a multitude of reasons, first namely being it allows people more freedom and secondarily, I think it's better for the game's visual clarity if we make mutant races visually very distinct from one another, and dwarves, much like elves, are too similar to "human" for someone to tell them apart. Lastly of course, we are working on the mute race rework and until then this idea would have to be shelved anyway, but this is not true for the trait.
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BYOND Username: Lord_Earthfire
Character Name: Heron Asimov
Some forms id characters customisation should be worked towards or should cone with a form of tradeoff. I'm not a fan of these mire and more being moved to traits.
Posts: 1,435
Threads: 43
Joined: Jun 2019
09-03-2024, 03:54 AM
(This post was last modified: 09-03-2024, 03:54 AM by Cal. Edited 1 time in total.)
We've discussed this and the concensus seems to be that we do not want this because:
1. Makes your hitbox smaller.
2. Child RP. No.
3. It makes you comically small, not short. It's not something I regularly want to see on players every round.
4. The way it works is by crunching your sprite via an animation, it's not flattering to our sprites.
Posts: 27
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Joined: Aug 2022
BYOND Username: ju45he
Character Name: Cash Johnson, CyBrad, C.A.S.H.
What if there was a cluwne trait that just turns you into a cluwne?
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Joined: Mar 2021
BYOND Username: Kotlol
Character Name: Selena James
(09-03-2024, 05:27 AM)ju45he Wrote: What if there was a cluwne trait that just turns you into a cluwne?
No... cluwne is a curse, not a trait. Cluwnes are suppose to be annoying... and if everyone is gonna go cluwne.. nothing is gonna get done.
As for dwarfism trait. I like the concept, but time again this gets requested I agree with admins: "There are too much reasons NOT TO!"
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BYOND Username: Finassar
Character Name: Pugbert Durnsley, Eats Many Bugs,Hides in Vents,
(09-03-2024, 08:25 AM)Kotlol Wrote: (09-03-2024, 05:27 AM)ju45he Wrote: What if there was a cluwne trait that just turns you into a cluwne?
No... cluwne is a curse, not a trait. Cluwnes are suppose to be annoying... and if everyone is gonna go cluwne.. nothing is gonna get done.
As for dwarfism trait. I like the concept, but time again this gets requested I agree with admins: "There are too much reasons NOT TO!"
completely agree. I'd LOVE to be a dwarf every round, especially as a miner main, but I don't know if I trust humanity anymore lol