05-25-2024, 03:59 PM
Usual character name: Ranni Stella
BYOND username: Telareti
Discord username (if you are on our discord): Telareti(Ranni)
Recommended by (if applicable):
Goon servers you play: Server 3 Morty, Server 4 Sylvester
Reason for application + game experience (300 word minimum):
I've always been passionate with helping people learn mechanics and different jobs, and seeing them reach the point where they can function and work the job independently is one of the most enjoyable things for me personally, it's great seeing people progress and grow, and I feel having someone there willing and happy to support you in learning the game is vital in developing a healthy and growing community, it's thanks to people like that and the community that I've stuck around and learnt as much as I have.
Since I began playing Ranni, I've wanted to be approachable in rounds and to improve in area's where I and my old characters had issues in, I enjoy playing command jobs due to them having extra reach when it comes to making sure everyone in a department is doing okay and have what they need, with the rise in population recently and lots of new players, i've decided to apply, I feel the tools that come with being a mentor would enhance and allow me to teach people a lot more effectively and with a wider reach, I've really enjoyed the interaction with all the new players recently and i'd like to better support them and anyone else!
When it comes to teaching in game, I often get the one i'm teaching to actively take part, so they can follow the steps themselves, to help reinforce it in their memory, such as getting them to input the commands on a terminal, or the steps in surgery, and while doing this asking them "Are you understanding and any questions?" to make sure they're processing it, then after the first or second time, i'll get them to go through the steps again without my input to see if they've learnt, I'll often avoid spoiling the fun parts of the job such as what an artifact does, and leave stuff such as that for them to discover unless specifically asked.
Security experience
When it comes to my security knowledge I am capable in being able to teach all the different aspects, such as secmate, forensics, ticket master, and sometimes the more complicated stuff like punishments and brig times, by either having them partner up with me or another officer, and allow them to experience security interactions and punishments along aside us!
Medical experience
I know most of the main medical chemicals for treating different injuries and issues, which equipment to use for different situation and tools for surgery, when it comes to robotics, i'm a bit rusty but can confidently teach someone how to remove brains and build borgs with said brains or other methods, I'm currently playing medical more to refine my knowledge and to be able to remember what each medical chemical treats, instead of just the main ones. lastly genetics i'd say i'm the most knowledgeable in, knowing each gene, upgrades and methods, and the in-depth mechanics inside the terminal that is so captivating it has geneticist staring at it for 100 minutes every round!
Silicons, i've not played Ai or silicons in General in a long while, however I know the core mechanics and such behind them
Civilian experience
I'd say the most knowledgably area for me is botany, when it comes to building what plant stats, splicing and creating different types of plants for different purposes, though i still reference the wiki for lots of the plant types as i don't know all the combos. when someone is learning botany for the first time i'll often teach them all the basics of what each device does and how the stats work, then give them the choice of making their own plant or making one along side me that i'm familiar with.
Chef, Bartender Rancher i'd say i know the basics but not too much all the food and drink types and how to make them, so i'll often link the wiki when someone is asking for help with how and what to make, When it comes to Rancher, I know the basic mechanics but not too well verse in all the different methods to raise each chicken so i often consult the wiki like the other two jobs.
All other Civil jobs i'd say i'm knowledgably in, chaplain Faith mechanics and equipment, Janitor room locations and how to use each tool and all the core and basic stuff around each one.
Engineering experience
I'm Familiar with Singularity, how to start one, make a new one, or stop one that's loose, Ocean i'm experienced with and how the stompers and hotspots work to obtain power with, TEG i know how to start a basic charcoal burn and have power producing, but least knowledgeable in hellburns and Nuclear reactor, other engineering mechanics like how to repair things, construction, stopping fires, decorate rooms, and building interdictors I'm knowledgeable with.
Mining and Cargo i'm rusty with and need to refine and improve my knowledge on, but i know the basics of mining, such as what ores serve what purposes, gathering and how to repair the mining magnet.
Science experience
I have the most experience in artlab when it comes to science, such as each command for the terminal short and long versions, all methods for artifacts and what each examine text means, often times when teaching artlab, i'll have them pick a artifact, and show them each device to use, get them to input the commands for the device, then move on to the next device until the artifact activates and we've gone through all the commands and devices, after the first two artifacts, i'll have them activate the third one without any input from me unless asked to see if they got the commands and activation methods down, i'll often let them find out what a artifact does through activation and testing unless asked, since discovering what they do is the most fun imo!
Chem and telescience I'm really rusty in, so often consult and link the wiki when needed for finding locations and making chemicals.
Command experience
With each command Job i'm aware of the tools they get and different command related mechanics and access, while on top of it, the responsibilities the different command heads have and the leadership role they take I'm familiar in!
Antags
I'm Familer with most Antags, such as core mechanics and Powers, I can teach Salvagers where to start and what each device and tools do, like with security I'll often Partner up with newer Salvs to help them understand and get the hang of it, I'd say Flockmind and Blob, i have very little knowledge in
Previous bans (while this will not affect your application lying about it will):
Around Two Years ago a one day ban is the only one i have from memory.
BYOND username: Telareti
Discord username (if you are on our discord): Telareti(Ranni)
Recommended by (if applicable):
Goon servers you play: Server 3 Morty, Server 4 Sylvester
Reason for application + game experience (300 word minimum):
I've always been passionate with helping people learn mechanics and different jobs, and seeing them reach the point where they can function and work the job independently is one of the most enjoyable things for me personally, it's great seeing people progress and grow, and I feel having someone there willing and happy to support you in learning the game is vital in developing a healthy and growing community, it's thanks to people like that and the community that I've stuck around and learnt as much as I have.
Since I began playing Ranni, I've wanted to be approachable in rounds and to improve in area's where I and my old characters had issues in, I enjoy playing command jobs due to them having extra reach when it comes to making sure everyone in a department is doing okay and have what they need, with the rise in population recently and lots of new players, i've decided to apply, I feel the tools that come with being a mentor would enhance and allow me to teach people a lot more effectively and with a wider reach, I've really enjoyed the interaction with all the new players recently and i'd like to better support them and anyone else!
When it comes to teaching in game, I often get the one i'm teaching to actively take part, so they can follow the steps themselves, to help reinforce it in their memory, such as getting them to input the commands on a terminal, or the steps in surgery, and while doing this asking them "Are you understanding and any questions?" to make sure they're processing it, then after the first or second time, i'll get them to go through the steps again without my input to see if they've learnt, I'll often avoid spoiling the fun parts of the job such as what an artifact does, and leave stuff such as that for them to discover unless specifically asked.
Security experience
When it comes to my security knowledge I am capable in being able to teach all the different aspects, such as secmate, forensics, ticket master, and sometimes the more complicated stuff like punishments and brig times, by either having them partner up with me or another officer, and allow them to experience security interactions and punishments along aside us!
Medical experience
I know most of the main medical chemicals for treating different injuries and issues, which equipment to use for different situation and tools for surgery, when it comes to robotics, i'm a bit rusty but can confidently teach someone how to remove brains and build borgs with said brains or other methods, I'm currently playing medical more to refine my knowledge and to be able to remember what each medical chemical treats, instead of just the main ones. lastly genetics i'd say i'm the most knowledgeable in, knowing each gene, upgrades and methods, and the in-depth mechanics inside the terminal that is so captivating it has geneticist staring at it for 100 minutes every round!
Silicons, i've not played Ai or silicons in General in a long while, however I know the core mechanics and such behind them
Civilian experience
I'd say the most knowledgably area for me is botany, when it comes to building what plant stats, splicing and creating different types of plants for different purposes, though i still reference the wiki for lots of the plant types as i don't know all the combos. when someone is learning botany for the first time i'll often teach them all the basics of what each device does and how the stats work, then give them the choice of making their own plant or making one along side me that i'm familiar with.
Chef, Bartender Rancher i'd say i know the basics but not too much all the food and drink types and how to make them, so i'll often link the wiki when someone is asking for help with how and what to make, When it comes to Rancher, I know the basic mechanics but not too well verse in all the different methods to raise each chicken so i often consult the wiki like the other two jobs.
All other Civil jobs i'd say i'm knowledgably in, chaplain Faith mechanics and equipment, Janitor room locations and how to use each tool and all the core and basic stuff around each one.
Engineering experience
I'm Familiar with Singularity, how to start one, make a new one, or stop one that's loose, Ocean i'm experienced with and how the stompers and hotspots work to obtain power with, TEG i know how to start a basic charcoal burn and have power producing, but least knowledgeable in hellburns and Nuclear reactor, other engineering mechanics like how to repair things, construction, stopping fires, decorate rooms, and building interdictors I'm knowledgeable with.
Mining and Cargo i'm rusty with and need to refine and improve my knowledge on, but i know the basics of mining, such as what ores serve what purposes, gathering and how to repair the mining magnet.
Science experience
I have the most experience in artlab when it comes to science, such as each command for the terminal short and long versions, all methods for artifacts and what each examine text means, often times when teaching artlab, i'll have them pick a artifact, and show them each device to use, get them to input the commands for the device, then move on to the next device until the artifact activates and we've gone through all the commands and devices, after the first two artifacts, i'll have them activate the third one without any input from me unless asked to see if they got the commands and activation methods down, i'll often let them find out what a artifact does through activation and testing unless asked, since discovering what they do is the most fun imo!
Chem and telescience I'm really rusty in, so often consult and link the wiki when needed for finding locations and making chemicals.
Command experience
With each command Job i'm aware of the tools they get and different command related mechanics and access, while on top of it, the responsibilities the different command heads have and the leadership role they take I'm familiar in!
Antags
I'm Familer with most Antags, such as core mechanics and Powers, I can teach Salvagers where to start and what each device and tools do, like with security I'll often Partner up with newer Salvs to help them understand and get the hang of it, I'd say Flockmind and Blob, i have very little knowledge in
Previous bans (while this will not affect your application lying about it will):
Around Two Years ago a one day ban is the only one i have from memory.