10-13-2023, 02:10 PM
(This post was last modified: 10-13-2023, 02:29 PM by Ikea. Edited 3 times in total.)
Throughout the history of frontier, we at Tigraki Contracting pride ourselves upon our ability to provide stability to outer space. From our roots helping fight off swarms of Martians to doing countless security work for over 100 companies and over 500 individuals we have always been to the aid of whoever requests it. Our team of highly trained and well equipped professionals is here to help you, no matter the task.
You continue to scroll down on your work computer until you reach the assignments tab. There's only one available, normally this scale of work isn't one you'd accept, but the payout is good, you click accept. You walk to the other side of your buoy and proceed to put on your work outfit. Hearing the click of your spacesuit, you once again get uncomfortable with the thought of being locked in a suit that's set to explode upon your death, but this is what you expect for this type of job. This overt of contracting on nanotrasen property doesn't normally get approved by the higher ups, but it isn't your job to think about what this kind of change implies.
Tigraki Liquidators aim to be a solo low stealth midround antag for both classic and roleplay whose goal is simple, assassinate someone on station. Unfortunately, all the intel that was provided was their name and that they work at space station 13. To do this task you are armed with the following:
A teleporter on the buoy that will teleport you onto a random tile on maint (you choose which maint).
Your trusty Tigraki spacesuit, this suit is an engineering marvel, managing to be both heavily armored and lightweight. With zero slowdown, the range and melee prot of sec gear, and a night vision hud, this suit will be of great aid to whatever the task is at hand. Unfortunately, you can't take it off and is set to explode with the force of 4 microbombs upon death, something about preserving liquidator integrity.
A special cloaker, unfortunately this type of cloaker only works in low light levels.
A self recharging energy pistol, and a self recharging baton with a lethal + stun and a only stun mode (lethal + stun by default)
An agent card that starts with maintenance access
A handheld teleporter that will teleport you back onto your work buoy
And finally, a few other small goodies scattered around the buoy. Some medical equipment, crushable telecrystal displacers that teleport you 7-10 tiles away immediately, etc.
Upon killing your target, you get 12 points and another target assigned, you can redeem these points at your vending machine to buy some more goodies to help with your job. The area in which Id like help fleshing out the antag most is in the toolkit, ideas of goodies to buy and stuff to have would be great