Posts: 88
Threads: 4
Joined: Dec 2021
BYOND Username: glowbold
Character Name: radine, nikita
Right now, a shift extension will set the next auto-call at 45 minutes (the default round length divided by 2).
That level of additional commitment does not seem to be communicated to players anywhere in-game. I don’t think it needs to be explicitly stated if the default were a bit shorter; 20 or 30 minutes seem like more ‘reasonable’ default extension lengths to me.
Happy to PR, but want to hear what y’all think.
Posts: 291
Threads: 9
Joined: Jun 2021
BYOND Username: Waffleloffle
Character Name: Jory Clements
not opposed, but I also think that a shift that's inclined to extend is also probably inclined to call the shuttle again manually when said extension runs a little long
Posts: 350
Threads: 20
Joined: Aug 2022
BYOND Username: Glamurio
Character Name: Amy Ward, Silas Moore, Emily Larson
Agree with waffle, since you have to manually go out of your way to increase shift time, it means you already have the knowledge to call the shuttle as well. I'm not against the PR, I just don't think it's necessary whatsoever.
Posts: 633
Threads: 35
Joined: Aug 2018
BYOND Username: pali6
I also think a shift that extends the time is likely to call the shuttle explicitly when the time comes. But also I don't care whether it's 20 minutes or 45 minutes so PR whatever you think it's best for the game.
Posts: 2,303
Threads: 89
Joined: Mar 2021
BYOND Username: Kotlol
Character Name: Selena James
Since I started a discussion on general saying what do people think of longer rounds of old and if classic wants longer rounds...
I can say this:
I am fine with 30 mins. It is just the right amount. 45 is abit much to be honest.
Posts: 843
Threads: 14
Joined: Jul 2022
BYOND Username: Lord_Earthfire
Character Name: Heron Asimov
I personally think its fine as-is. It's hella annoying to keep recalling the shuttle when something important is happening.