04-28-2023, 02:06 PM
(This post was last modified: 05-12-2023, 05:40 PM by github_bot. Edited 1 time in total.)
PULL REQUEST DETAILS
[BALANCE] [INPUT WANTED] [GAME OBJECTS] [MUTANTRACES]
About the PR
Prevents abominations from being mindhacked. Does not affect changelings.
Why's this needed?
Considering abominations are these massive, loud threats, being able to shut them down with 1 click is really bad. This makes it so a random sec off/traitor with a mind hack on them can't just negate an active abomination.
Changelog
PULL REQUEST DETAILS
[BALANCE] [INPUT WANTED] [GAME OBJECTS] [MUTANTRACES]
About the PR
Prevents abominations from being mindhacked. Does not affect changelings.
Why's this needed?
Considering abominations are these massive, loud threats, being able to shut them down with 1 click is really bad. This makes it so a random sec off/traitor with a mind hack on them can't just negate an active abomination.
Changelog
Code:
changelog
(u)Wisemonster
(*)Abominations can no longer be mindhacked.
PULL REQUEST DETAILS