07-20-2022, 03:13 PM
I hope this suggestion isn't disregarded as "pls nerf thing that i dislike", because pitcher bombs are incredibly strong as they are.
You know what makes bombs balanced? Loud fuse time, how heavy the item is affecting the throw length and it's general strength. Stingers, frag nades, hell even TTVs have been balanced so that you can somewhat get away from being hit in a careless targeted explosion. Pitcher bombs, on the other hand, activates on impact without as much as sound, are incredibly light and can reach about half a screen before ultimately falling to the ground and it's powerful as fuck, even on a new chemicist's hands. I don't know whether a chemgroup leaked or everyone is acknowledging it's existence just now, but there has been a spike of people using theses pitcher bombs, to the point it has become a real problem to anyone who doesn't expect to be brutally murdered in the halls.
You know how easy it is to make a really powerful pitcher bomb? Let me list a few easy chems that anyone invested into the game enough are capable of making with relative ease: Phlogiston, neurotoxin, smoke powder, CLF3, radium, unstable mutagen, sarin and the list goes on and on and on, to the point where you're most likely gonna die from all the damage you get from theses chems being inserted into you instantly.
I don't ask for you to remove pitcher bombs completely, I just ask for you to properly make it weak enough so it doesn't become a viable meta that anyone can do within the first few 5 minutes of the game.
You know what makes bombs balanced? Loud fuse time, how heavy the item is affecting the throw length and it's general strength. Stingers, frag nades, hell even TTVs have been balanced so that you can somewhat get away from being hit in a careless targeted explosion. Pitcher bombs, on the other hand, activates on impact without as much as sound, are incredibly light and can reach about half a screen before ultimately falling to the ground and it's powerful as fuck, even on a new chemicist's hands. I don't know whether a chemgroup leaked or everyone is acknowledging it's existence just now, but there has been a spike of people using theses pitcher bombs, to the point it has become a real problem to anyone who doesn't expect to be brutally murdered in the halls.
You know how easy it is to make a really powerful pitcher bomb? Let me list a few easy chems that anyone invested into the game enough are capable of making with relative ease: Phlogiston, neurotoxin, smoke powder, CLF3, radium, unstable mutagen, sarin and the list goes on and on and on, to the point where you're most likely gonna die from all the damage you get from theses chems being inserted into you instantly.
I don't ask for you to remove pitcher bombs completely, I just ask for you to properly make it weak enough so it doesn't become a viable meta that anyone can do within the first few 5 minutes of the game.