03-15-2022, 01:15 PM
(This post was last modified: 03-15-2022, 01:18 PM by Ikea. Edited 1 time in total.)
Spaghetti noodles + seething tomatoes makes impasta (in game name identical to normal pasta), explodes upon being eaten
Ideas of questionable quality
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03-15-2022, 01:15 PM
(This post was last modified: 03-15-2022, 01:18 PM by Ikea. Edited 1 time in total.)
Spaghetti noodles + seething tomatoes makes impasta (in game name identical to normal pasta), explodes upon being eaten
03-15-2022, 05:47 PM
03-17-2022, 10:27 AM
Some traitor items should receive clown skins.
Example: Clown is traitor. Their uplink would have both the regular syndies in a pipebomb, and a clown-only version that spawns tiny cluwnes with guns.
03-17-2022, 11:11 AM
03-17-2022, 04:41 PM
(03-17-2022, 11:11 AM)DioChasek Wrote:(03-17-2022, 10:27 AM)stuck_in_void_HELP Wrote: Some traitor items should receive clown skins. firing projectiles that turn into peels and phlog.
03-17-2022, 06:13 PM
(03-17-2022, 04:41 PM)stuck_in_void_HELP Wrote:(03-17-2022, 11:11 AM)DioChasek Wrote:(03-17-2022, 10:27 AM)stuck_in_void_HELP Wrote: Some traitor items should receive clown skins.
03-17-2022, 08:04 PM
Martians take extra damage from the amplified vuvuzela, and yodeling from a guitar playing rancher.
03-17-2022, 09:05 PM
Spiders should have belt slots.
Security spider. Eight arms.
03-18-2022, 01:28 AM
03-18-2022, 08:48 AM
(03-18-2022, 01:28 AM)BatElite Wrote:(03-17-2022, 09:05 PM)stuck_in_void_HELP Wrote: Spiders should have belt slots. God that would be a headache, do the glove stats stack I would assume so. Then we get into things like if they don't you then need to assign a pair of gloves to each pair of hands Not to mention stacking gimmick combat gloves.
03-18-2022, 08:57 AM
(03-18-2022, 08:48 AM)DioChasek Wrote:(03-18-2022, 01:28 AM)BatElite Wrote:(03-17-2022, 09:05 PM)stuck_in_void_HELP Wrote: Spiders should have belt slots. on the flip side, they can't wear armor because none of it is made for that many limbs, right ?
03-20-2022, 11:15 AM
The pickling jar should prevent any corpses it contains from decaying.
03-20-2022, 11:31 AM
(This post was last modified: 03-20-2022, 11:32 AM by DioChasek. Edited 1 time in total.)
(03-20-2022, 11:15 AM)Mouse Wrote: The pickling jar should prevent any corpses it contains from decaying. And the next round you play as that character you emerge from the jar as a pickle person at round start. Wait, no bad idea will get a singular Rick and Morty joke over and over till the servers are shut off or pickle jars removed.
03-21-2022, 01:29 AM
cutting wires which have already been cut in a door has a chance to shortcircuit and shock the cutter, even with insuls
Theres this annoying trend where someone can just sit on the other side of a door and spam cut wires to prevent access to a door. this change would make cutting repaired wires (as in, wires which have previously been cut, then remended) a non guarenteed safe haven currently the only solutions are A) breaking down the door, which can take too logn with tools on hand or B) finding an alternate route (which for some rooms does not exist)
03-21-2022, 02:36 AM
(This post was last modified: 03-21-2022, 02:38 AM by NOOT. Edited 1 time in total.)
requires someon to be prone / stunned for at least 3 seconds before an item will fall from their hands
stunmeta is awful, and fights are almost always over based on whoever gets the first rng stam kncokdown because picking stuff up under your sprite is awful. this at least gives the person knocked down a fighting chance, and also makes disarm more combat relevent. naturally, manually proning will still instant drop items from hands, and clownshoes will still make you drop your stuff on the ground (and take 20 brute damage or something idk who makes these changes) |
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