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Ideas of questionable quality
That sounds like like something they would actually add in the game
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remove suttle pullback upon exiting the confines of the shuttle. relative velocity is a thing and it makes no sense that youd be sucked backwards immediately upon exiting the hull

(07-24-2021, 10:38 AM)aft2001 Wrote: Emagging the janitor vacuum should let it suck up ghosts, which then allow for said ghosts to possess anything the vacuum has sucked up (the item is ejected once it's possessed)

also, overcharged vacuum should be a stealth item like sleepypen or lightbreaker in that its name and sprite match the normal vacuum. its far too nonlethal to be a showy item
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"My only regret is that I had boneitis" should be a strychnine message.
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I miss "Careless Whisper" on the saxophone, can we please bring it back?
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(07-25-2021, 04:41 AM)NOOT Wrote: remove suttle pullback upon exiting the confines of the shuttle. relative velocity is a thing and it makes no sense that youd be sucked backwards immediately upon exiting the hull

Good thing your travelling through the channel then!
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Make cluwnes inherently spawn with very limited telepathy so at least someone can understand them  it.
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(07-25-2021, 11:21 AM)TheRealFlapJackson Wrote: Make cluwnes inherently spawn with very limited telepathy so at least someone can understand them  it.

this, but all they can send is HONK.
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pipe bong
itd have a really similar construction route to the pipe bomb(start with a pipe assembly thing, then weld it) but its a bong and you can smoke weed with itinstead of it exploding


then of course, the pipe bomb-ong, which is just a pipe bomb that explodes in a burst of weed smoke when u try and smoke it
could even require an igniter added to it as part of construction so you dont even need a lighter to smoke it
hell yeah

wizard nukies
its nukies but theyre all wizards instead
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Traitor item disguised as a flashbang that converts people within the detonation radius into hard mode traitors.
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Gene that makes it possible for you to get cloned while still alive

As in, your current body turns braindead and you get shoved into a new one. :P
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HoP desk should have HoP trackers (HoPTrak) to give you a chance of finding the non existant HoP.
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that would be nice... until someone starts using it to hunt the hop for the aa id
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Why not make the HoP spawn with a tracking implant then, and let people use the command teleporter to visit them directly?
(And since it can be cut out in a minute or so, no harm done for peeps who want it gone)

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Aggressive grabbing someone should make their contraband count towards you as far as beepsky/scanner calculation is concerned.

Since you're holding it all, sort of :P
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(07-25-2021, 04:41 AM)NOOT Wrote: remove suttle pullback upon exiting the confines of the shuttle. relative velocity is a thing and it makes no sense that youd be sucked backwards immediately upon exiting the hull
Yeah I still have no idea why it should do that. You get out of your pod, board the shuttle fine, but the instant you step off again you get sent to the shadow realm? Weird and bizarre. I loved the stupid fights that used to erupt around the outside of the shuttle as people attempted to throw each other off while trying to get back on the shuttle proper before centcomm arrival. Unlock the airlocks and bring back stupid shuttle deaths.
Also if anyone bolts or welds the shuttle medbay door and dies they should be dragged to hell by satan.
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a convoluted and dangerous experimental coffee machine, enabling lattes and various absurd fancy coffees to be made

a "barista" job that runs a coffee shop containing this machine, they would have no access and not be on the crew manifest, as they're employed by the coffee conglomerate that installed the shop on-station.

spacebucks
caripoo coffee
tim fartons
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