02-21-2021, 04:44 AM
(This post was last modified: 02-21-2021, 04:47 AM by github_bot. Edited 2 times in total.)
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About the PR
This would allow borgs to inherit the material of their frame.
Some stuff would still need to be ironed out, I'd like to maybe make more materials trigger their effects on the mob itself when a mob is made out of that material, like for instance telecrystals.
Also, there are potential balance issues with erebite borgs, which can absorb about 20 or so of their own explosions before their limbs are destroyed, if they have a shield upgrade.
Why's this needed?
I think it'd be neat and fun! It might be a way for roboticists to put some extra customization on borgs, and it does kind of make sense from a logic standpoint that it'd be possible.
Changelog
PULL REQUEST DETAILS
About the PR
This would allow borgs to inherit the material of their frame.
Some stuff would still need to be ironed out, I'd like to maybe make more materials trigger their effects on the mob itself when a mob is made out of that material, like for instance telecrystals.
Also, there are potential balance issues with erebite borgs, which can absorb about 20 or so of their own explosions before their limbs are destroyed, if they have a shield upgrade.
Why's this needed?
I think it'd be neat and fun! It might be a way for roboticists to put some extra customization on borgs, and it does kind of make sense from a logic standpoint that it'd be possible.
Changelog
Code:
changelog
(u)zjdtmkhzt
(*)Cyborgs now inherit the material of the frame used to make them.
PULL REQUEST DETAILS