01-14-2020, 06:50 AM
Sec objectives that involve people being arrested are bad and stupid
Ideas of questionable quality
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01-14-2020, 06:50 AM
Sec objectives that involve people being arrested are bad and stupid
01-14-2020, 01:57 PM
Those objectives should count someone as "brigged" if *any* part of theirs in the brig. A limb, a butt, their hair, their daughter's prized apple, anything. Even a piece of paper with their name scratched on in crayon.
01-15-2020, 06:59 AM
A large phonebook should be added to security, for those interrogations where you dont want to leave a bruise. It would make a fun sound but do minimal to no brute damage.
01-15-2020, 11:44 AM
Why not just beat them over the head with the SpaceLaw book that’s already in Sec?
01-16-2020, 02:08 AM
(This post was last modified: 01-16-2020, 02:09 AM by Sundance. Edited 1 time in total.
Edit Reason: a word
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(01-15-2020, 11:44 AM)Carbadox Wrote: Why not just beat them over the head with the SpaceLaw book that’s already in Sec? It's been suggested before, possibly by myself I can't remember, that the spacelaw book should do some mild stamina/brute. Give it a big TWHACK noise and the flavortext "Sundance Feely hits Snudunce Cheeki with the full force of the LAW"
01-16-2020, 06:23 AM
Add a multitude of different lines for when you thwack someone with SpaceLaw
01-16-2020, 09:19 AM
(This post was last modified: 01-16-2020, 09:57 AM by Studenterhue. Edited 1 time in total.)
When a killswitch is activated, the station (not just the affected silicon) should hear a random series of boops and bops and then a random adjective and noun, preferably in format of [literary reference] [synonym for machine], such as "Orwellian apparatus", "Villiers de l'Isle-Adam automaton" or "Laputan machine"
01-16-2020, 05:27 PM
The station being made aware that the AI killswitch has been activated would be nice - usually the AI would scream non-stop about it anyways but, still, would be a genuinely nice function.
01-16-2020, 07:01 PM
I hate the killswitch but anything that makes its implementation cooler and nicer is good
01-16-2020, 10:14 PM
Why not just have unique verbal killswitches for each borg? See what they are at the killswitch console
01-16-2020, 10:37 PM
I vaguely like the idea of traitors revealing themselves by shouting the kill codes over the radio or while locked in a room, reading off the computer like a sick and twisted roll call
01-16-2020, 10:40 PM
(01-16-2020, 10:37 PM)UrsulaMejor Wrote: I vaguely like the idea of traitors revealing themselves by shouting the kill codes over the radio or while locked in a room, reading off the computer like a sick and twisted roll call That would be some really, really cool RP material. Just make finding those killswitch phrases as difficult as engaging the actual killswitch
01-17-2020, 06:08 AM
You should probably also have *multiple* Head Level IDs to actually see the list of killswitch commands.
01-17-2020, 11:16 PM
Make the secret chem hints a bit more noticeable in the chat window. I won't lie, it took me a few of them to understand how they actually worked....
01-18-2020, 10:31 AM
Regarding the killswitch stuff, imo killswitching is less impactful than uploading laws, since a law can be an 'instant killswitch' suicide law anyways. ¯\_(ツ)_/¯
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