Posts: 278
Threads: 112
Joined: Nov 2017
BYOND Username: Kamikaze Mongoose
Character Name: Clifford Stills/C.L.I.F.F./Chippy
I was playing with figurines earlier and I was surprised by how much variety you can find with capsule machines, capsules, and the figurines themselves. The only problem I had was that I wanted to sort them all instead of just keeping rare ones so I could make little armies of each type. A bag like the ones Botanists get would be nice for dragging in figurines-- the type you drag in is the type that fills up the bag!
Not a big gameplay change, but it would make figurine research much more enjoyable.
Posts: 3,073
Threads: 272
Joined: Dec 2012
someone sprite a nice little bag for figurines, or one of those neato carrying cases I see.people using, and I'll code this easy. it's probably literally a 30 minute code if sprites are available
Posts: 1,102
Threads: 77
Joined: Feb 2017
BYOND Username: Studenterhue
09-10-2019, 01:40 PM
(This post was last modified: 09-10-2019, 06:14 PM by Studenterhue. Edited 2 times in total.)
I tried my hand at a figurine bag. It's meant to look like a bigger, bag-like version of the figure capsule. I think I got the satchel's placement relative to the fullness overlay right.
I also made a carrying case sprite. While there are some figure cases that look like hardened suitcases, I took cues from
these more stylized cases that used to be sold by Figures Toy Company. It's probably more fit for a reskinned box than a satchel-type item, but I think it could work (personally, I like either way)
I'm not sure if it's possible to make the sprite change upon loading/unloading things into/from satchel, but I also made an open-sprite, for when you're loading figures in or taking them out.
For the curious, some rejected/potential alt designs below, including a different case design with a clown in space and some different logos in the top left.
Posts: 278
Threads: 112
Joined: Nov 2017
BYOND Username: Kamikaze Mongoose
Character Name: Clifford Stills/C.L.I.F.F./Chippy
Wow, this is exciting! Those sprites look great!!
Now all we need is a flavor job for a game shop owner that has a a room full of dice, cards, and figurines and a back room where people can playing tabletop games.
Posts: 3,073
Threads: 272
Joined: Dec 2012