07-22-2019, 06:48 PM
(This post was last modified: 07-24-2019, 12:32 AM by kyle2143. Edited 2 times in total.)
This is kinda a qol suggestion.
In order to transfer a gene from one genetics computer to another while keeping a copy on the original, there is a non-obvious and tedious series of steps:
- You first, need to create an injector
- Then inject a human or monkey with it
- Then place that person in the gene scanner attached to the second computer
- Then store the gene in the second computer.
It costs 30 materials to copy a gene and then only to a computer with a working scanner. It's obvious after playing genetics for a while, but not so much to the beginner. Not to mention it is pretty tedious.
My solution is this:
- Add a new object sorta like the cloning data disks which contain a copy of the selected gene (providing the gene has been researched).
- The disk will be single use and destroyed once used on another genetics computer.
- The disk will cost about half the amount of materials to make, compared to creating an injector.
- Either it will be able to be researched on it's own after "Mutation Storage" or will come stock when that upgrade is researched.
________________________________
I think this will add a few new things to genetics in terms of how geneticsts generally go about passing out researched genes and injectors.
- You will be able to use these data disks to place a useful gene in a newly made genetics computer so that you can pass it out without having to go to the mechanics to have a scanner made as well.
- Since you can store genes outside of the computer for a reasonable cost, you can better take advantage of the current "Add gene to Occupant" function which removes a stored gene from the computer and puts it in the scanner occupant.
- It will make it easier to store redundant copies of genes like you generally have when you're creating genes from combinations. Particularly how genetecists like to have multiple copies of the "High Complexity DNA" which acts as a wildcard in combinations.
In order to transfer a gene from one genetics computer to another while keeping a copy on the original, there is a non-obvious and tedious series of steps:
- You first, need to create an injector
- Then inject a human or monkey with it
- Then place that person in the gene scanner attached to the second computer
- Then store the gene in the second computer.
It costs 30 materials to copy a gene and then only to a computer with a working scanner. It's obvious after playing genetics for a while, but not so much to the beginner. Not to mention it is pretty tedious.
My solution is this:
- Add a new object sorta like the cloning data disks which contain a copy of the selected gene (providing the gene has been researched).
- The disk will be single use and destroyed once used on another genetics computer.
- The disk will cost about half the amount of materials to make, compared to creating an injector.
- Either it will be able to be researched on it's own after "Mutation Storage" or will come stock when that upgrade is researched.
________________________________
I think this will add a few new things to genetics in terms of how geneticsts generally go about passing out researched genes and injectors.
- You will be able to use these data disks to place a useful gene in a newly made genetics computer so that you can pass it out without having to go to the mechanics to have a scanner made as well.
- Since you can store genes outside of the computer for a reasonable cost, you can better take advantage of the current "Add gene to Occupant" function which removes a stored gene from the computer and puts it in the scanner occupant.
- It will make it easier to store redundant copies of genes like you generally have when you're creating genes from combinations. Particularly how genetecists like to have multiple copies of the "High Complexity DNA" which acts as a wildcard in combinations.