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Breaking vending machines
#1
Should spill out more items/cash during the process

That way you can get stuff when you're desperate and have no cash, at the risk of having the machine fall on you
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#2
you mean hitting a machine should have a chance to drop individual items and credits before the final "okay im broken heres the contents" finale ?
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#3
(03-07-2019, 10:48 AM)John Warcrimes Wrote: you mean hitting a machine should have a chance to drop individual items and credits before the final "okay im broken heres the contents" finale ?

Exactly
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#4
I like
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#5
This could be neat, yeah. Absolutely should have a chance to fall over and crush you, or electrocute you from broken electronics, or cause you to bleed after you punch some broken glass in the vending machine.

On a related note, a small chance for items to get stuck in the vending machine would be hilariously annoying, requiring a few good hits to shake it loose and possibly causing it to fall on you in the process.
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#6
(03-08-2019, 04:30 AM)aft2001 Wrote: This could be neat, yeah. Absolutely should have a chance to fall over and crush you, or electrocute you from broken electronics, or cause you to bleed after you punch some broken glass in the vending machine.

On a related note, a small chance for items to get stuck in the vending machine would be hilariously annoying, requiring a few good hits to shake it loose and possibly causing it to fall on you in the process.
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#7
Maybe have unused credits in a vending machine get ejected after 30 seconds with no purchases? You can still eject it manually, of course.

Quote:The vending machine ate your 100 credits. Fuck!

John Pubs beats the vending machine uselessly!

The vending machine tips over!

John Pubs screams!
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#8
Eh, people sometimes leave credits in medical vendors so that people won't get screwed out of healing cause they're poor and/or were robbed.

Just seems like a way to discourage people being helpful.
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