10-27-2018, 11:09 AM 
	
	
	
		The AI Eye is capable of planting seeds into adjacent hydroponic trays by clicking and dragging, it is also able to transfer chemicals using the same method.
	
	
	
	
	
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					Trivial AI Eye can plant seeds
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		10-27-2018, 11:09 AM 
	
	 
		The AI Eye is capable of planting seeds into adjacent hydroponic trays by clicking and dragging, it is also able to transfer chemicals using the same method.
	 
		
		
		10-30-2018, 06:48 AM 
	
	 
		Does this work for other click drags as well? For example, locker stuffing 
		
		
		10-30-2018, 06:59 AM 
(This post was last modified: 10-30-2018, 07:00 AM by warcrimes. Edited 1 time in total.)
	
	 (10-30-2018, 06:48 AM)Sov Wrote: Does this work for other click drags as well? it definitely used to and I believe locker stuffing was specifically patched out. last time i checked though, various other questionable interactions still work when the eye is directly adjacent to a machine or object. e: note to self to re-check : - canisters - manual valves - deep fryer 
		
		
		10-30-2018, 12:58 PM 
	
	 
		Locker stuffing was patched out, and I can confirm that the AI Eye can interact with cannisters.  I've also found that the AI Eye can eject people from the port-a-medbay and cloner scanner. It's difficult to determine whether or not some of these interactions are intended or not, as I frequently eject people from the cloner scanner to let them know they've been scanned. 
		
		
		10-30-2018, 08:47 PM 
	
	 (10-30-2018, 12:58 PM)SimianC Wrote: I've also found that the AI Eye can eject people from the port-a-medbay and cloner scanner. It's difficult to determine whether or not some of these interactions are intended or not, as I frequently eject people from the cloner scanner to let them know they've been scanned. *Not checking to see your health heart was replaced with a tiny heart, a flame, air bubbles, and the letter O and number 2 and letting yourself out* *scream On topic, it would make sense considering the scanner is part of the machine. Could just justify insta jettison as skipping the boring part of getting yourself out of a tube. Detail is cool, but we don't need to go that far. This isn't Red Dead 2 after all. Should definitely not be able to interact with canisters though. I was able to kill a vampire by flooding the room he was trapped in with plasma and shorting out the lights and we both agreed it was kinda bullshit. 
		
		
		10-31-2018, 03:25 AM 
(This post was last modified: 10-31-2018, 03:25 AM by Recusor. Edited 1 time in total.)
	
	 (10-30-2018, 08:47 PM)Technature Wrote: Should definitely not be able to interact with canisters though. I was able to kill a vampire by flooding the room he was trapped in with plasma and shorting out the lights and we both agreed it was kinda bullshit. Should I bring up the spectre of fueltank bombs? using PDAs to summon for sparks/overloading lights to set off? I feel like its one of the few useful tools outside of shocking doors that a rogue AI has though. 
		
		
		11-02-2018, 01:10 PM 
	
	 (10-31-2018, 03:25 AM)Recusor Wrote:(10-30-2018, 08:47 PM)Technature Wrote: Should definitely not be able to interact with canisters though. I was able to kill a vampire by flooding the room he was trapped in with plasma and shorting out the lights and we both agreed it was kinda bullshit. Personally I feel that blowing fueltanks via overloading lights is mainstay of rogue AI; removing that ability would defang them considerably, particularly in rounds in which they lack a shell. I've tested some other interactions with the AI Eye mentioned in the thread. 
 
		
		
		11-02-2018, 09:40 PM 
	
	 
		Fueltank bombs make sense, since the AI isn't actually interacting with a fueltank, as does summoning sparks for nasty stuff. It's the "Interact with the device you really shouldn't have access to without being there in person" thing that canisters have that I personally think needs to be addressed. 
		
		
		11-08-2018, 01:38 PM 
	
	 
		AI Eye can drain bathtubs too.
	 
		
		
		11-09-2018, 04:39 AM 
	
	 
		The AI eye is actually affected by Mass Loaders, but the Mass Drivers don't give the AI eye any velocity, so it just moves a tile. Extremely trivial, and even fitting to Goonstation's slapstick silly nature, but still probably a bug that could be fixed nonetheless, if anyone wants to.  It also would appear that wind pushes the AI eye around. One round Toxins exploded and there was a nasty fire, so there was a lot of pressure differential which pushed my AI eye around. 
		
		
		11-10-2018, 05:21 AM 
	
	 
		
		
		12-11-2018, 06:27 AM 
	
	 
		AI eye can buckle people into chairs/beds. It can also tuck people into bed, which is adorable. 
		
		
		12-14-2018, 04:50 AM 
	
	 
		
		
		01-31-2019, 11:59 AM 
	
	 
		i fixed most of these
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