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BYOND Username: protowizard
	
 
	
	
		So here's something of an edge case!
I signed a contract with the chaplain that kept mutating me, but also gave me resurrective immortality. I ate my heart and died, resurrected, died a couple more times, all fine and dandy. However, I died to a teleport gene misfire, which turns you into a statue of yourself. Instead of resurrecting next to where I died, I respawned in arrivals, no longer mutating wildly. The next timed I died, I did not resurrect!
	
	
	
	
	
 
 
	
	
	
		
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BYOND Username: MrMagolor
	
 
	
	
		A bit of clarification:
The chaplain contract with ressurective immortality only activates all your potential, which may have included mutagenic field in this case.
And it isn't a "teleport mutation" that statues you, it's the Phase Shift one (Self Biomass Manipulation).
Honestly unsure if feature or not.
	
	
	
	
	
 
 
	
	
	
		
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BYOND Username: protowizard
	
 
	
	
		I checked with an admin before posting and was told to leave a bug report, also Self Biomass is the mutation I was referring to.
	
	
	
	
	
 
 
	
	
	
		
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BYOND Username: Powmonkey
	
 
	
	
		To me, the confusing part is the fact that you respawned in arrivals. Typically, when something like this breaks, you just don't resurrect 
at all. As such, it's hard to tell if this bug is related to the ones fixed in this thread: 
https://forum.ss13.co/showthread.php?tid=10525
	 
	
	
	
	
 
 
	
	
	
		
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BYOND Username: MrMagolor
	
 
	
	
		Recently I gave a dude the immortality contract and he turned himself into a statue few times, but revived repeatedly just fine: it seems they still respawned in arrivals, though.
	
	
	
	
	
 
 
	
	
	
		
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BYOND Username: Recusor
	
 
	
	
		I wonder if that is because of the recent fix that was implemented that lets Antags keep their powers upon cloning?