07-20-2018, 09:40 AM
You know how, currently, you can shit out an extremely virulent and highly lethal pathogen in about five minutes?
This patch addresses that problem.
By implementing a 20 decisecond delay between the initialization and completion of a pathogen stat adjustment, we significantly slow down mutation rates, thereby eliminating "spam maliciousness and mutativeness and kill everyone" as a viable strategy while simultaneously preserving the manipulator's utility for non-abusive usage.
What you'll experience once the patch is implemented:
Compare:
https://github.com/goonstation/goonstati...r-cooldown
Diff:
https://github.com/goonstation/goonstati...ldown.diff
PS: The change in admins.txt is another line-ending issue. There are no actual additions or deletions to the file.
This patch addresses that problem.
By implementing a 20 decisecond delay between the initialization and completion of a pathogen stat adjustment, we significantly slow down mutation rates, thereby eliminating "spam maliciousness and mutativeness and kill everyone" as a viable strategy while simultaneously preserving the manipulator's utility for non-abusive usage.
What you'll experience once the patch is implemented:
- You click an arrow to increase or decrease a stat's value
- The green READY indicator will go dark
- The yellow RAD indicator will light up for two seconds
- During those two seconds, the manipulator will not accept any further stat change inputs
- After the two seconds are up, the RAD indicator will turn off
- The green READY indicator will light up
- The machine is now ready to irradiate the sample again.
Compare:
https://github.com/goonstation/goonstati...r-cooldown
Diff:
https://github.com/goonstation/goonstati...ldown.diff
PS: The change in admins.txt is another line-ending issue. There are no actual additions or deletions to the file.