06-17-2018, 03:38 PM 
(This post was last modified: 06-18-2018, 08:59 AM by Frank_Stein. Edited 2 times in total.)
	
	
	
		Right now, most things on the station that have locks rely on using the ID as a key and . I thought, maybe we could use a more old fashioned device, traditional locks and keys.
Public lockers
	
	
	
	
Public lockers
- Public lockers could have keys attached to them, stored in a compartment. Swipping an ID on a locker releases a key that can be used to lock and unlock the the locker.
 
- Lockers and keys have corresponding codes such as 1A, 2B, 3C, etc
 
- The HoP has a computer that tells them what lockers are registered and to whom
 
- Returning a key unregisters a locker
 
- Public lockers can become drop points for syndicate gear, with traitors getting keys for the locker that contains gear
 
- Padlocks are locks that can be attached to crates and Personal lockers
 
- Padlocks prevent lockers from being opened without the key or combo, without packets being involved
 
- Padlocks can however be broken open with force, which leaves evidence that it's been tampered with, or picked open which doesn't
 
- Padlocks are constructible objects
 
- Padlocks use two parts in construction, the body and the mechanism
 
- Materials used in the body determine how easy the lock is to break with force, and materials used in the mechanism how easy it is to pick
 
- Mechanisms have two flavors: Key and Combo
 
- Multiple mechanisms could be attached to a lock, so you'd need multiple keys, combos, or both
 
- Combos have a 4 letter word combo like OPEN or LOCK. No key needed, easier to break
 
- Keys have a physical key that is needed to open it. One key is provided with lock creation
 
- Additional keys can be made with key cutting machines that can crank out as many copies as you can pay for
 
- Picking keys require lockpicks
 
- Lockpicks can be made with materials, which does a stat check against the material of the lock body when deciding difficulty
 
- Picking combos requires a stethoscope to listen to the tumblers make click noises when rotated to the correct letter
 
- Quality of combo mechanism material determines how many rotations need to be performed until an audible click is heard
 
- Breaking a lock can be accomplished several ways. Choosing the method to match the lock material is key
 
- Welding/heatsource/laser gun/Csaber: Melts a lock. Checks BURN damage resistance
 
- Melee and Gunshot damage: Smashes lock open. Checks BRUTE damage resistance
 
- Chemistry: Use acids or freezing  chems to break lock: Checks TOX damage resistance
 

 Goonhub
Goonhub 

 



