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So on all all the maps except the ancient awful ones, the bartender has access to a chem dispenser. They've had it on Cog1 for, what, 4 years now? Despite that, there's still not that many drink recipes that actually involve chems. Other than being a ghetto chemist or making murder-drinks (both worthwhile endeavors, mind you) there's really not all that much that's changed since the bartender got access to a chem dispenser.
So why not change that? I haven't actually ever played on /tg/station but I understand, from their wiki, that they have a lot more exotic drinks than we do, many of which seem to require chems or other non-traditional ingredients.
I mean, seriously, it's kind of shameful we don't have a pan-galactic gargle blaster. Hell, come to think of it, do we even have towels?!
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Would be nice to have more fun mixes to make since all you can do as bartender otherwise is play with your shotgun or set up an event
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can i shoot some ideas into this post?
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(05-29-2018, 09:15 AM)Wraithcraft Wrote: can i shoot some ideas into this post?
That's sort of the point of this forum, so I imagine so.
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Also, new drinks are a nice easy new coding project if y'all have ideas and fancy making a patch.
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05-29-2018, 09:58 AM
(This post was last modified: 05-29-2018, 10:02 AM by Wraithcraft. Edited 2 times in total.
Edit Reason: Added reasons for the recipes!
)
Mimicmosa: Bites your tongue when you take a sip, causing a few brute damage! (5-10)
Recipe Ideas:
Mimosa + Strange Reagent
Mimosa + Ectoplasm
(Both would "Give Life" to the drink.)
Crème de Death: Has the same effect as Capulettium, probably shoots some spooky messages at you to raise paranoia.
Recipe Ideas:
Mimosa + Capulettium
(Simple enough.)
Martinini: Changes the imbiber's name to Martin after a few cycles, same effect as stable mutagen and some blood.
Recipe Ideas:
Martini + Corn Starch
Martini + Carpet
(Tried to think of some boring things.)
Ectocoolest: Lowers body temperature a lot, reveals ghosts to you, gives scary hallucinations/chat messages and maybe roll a tiny chance to cause a heart attack? (Since it requires uranium, which there's only a small amount of normally on station.)
Recipe Ideas:
Ectocooler + LSD + Cryostylane
Ectocooler + Neurotoxin + Ice
(Chems to justify getting cold and hallucinating/seeing ghosts.)
Spiderbite: Rolls a hefty chance to decay into spiders.
Recipe Ideas:
Snakebite + Spiders
Snakebite + Strange Black Goop
(Simple enough, strange black goop makes this recipe a little harder to make.)
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(05-29-2018, 09:58 AM)Wraithcraft Wrote: Mimicmosa: Bites your tongue when you take a sip, causing a few brute damage! (5-10)
Recipe Ideas:
Mimosa + Strange Reagent
Mimosa + Ectoplasm
(Both would "Give Life" to the drink.)
Crème de Death: Has the same effect as Capulettium, probably shoots some spooky messages at you to raise paranoia.
Recipe Ideas:
Mimosa + Capulettium
(Simple enough.)
Martinini: Changes the imbiber's name to Martin after a few cycles, same effect as stable mutagen and some blood.
Recipe Ideas:
Martini + Corn Starch
Martini + Carpet
(Tried to think of some boring things.)
Ectocoolest: Lowers body temperature a lot, reveals ghosts to you, gives scary hallucinations/chat messages and maybe roll a tiny chance to cause a heart attack? (Since it requires uranium, which there's only a small amount of normally on station.)
Recipe Ideas:
Ectocooler + LSD + Cryostylane
Ectocooler + Neurotoxin + Ice
(Chems to justify getting cold and hallucinating/seeing ghosts.)
Spiderbite: Rolls a hefty chance to decay into spiders.
Recipe Ideas:
Snakebite + Spiders
Snakebite + Strange Black Goop
(Simple enough, strange black goop makes this recipe a little harder to make.)
These are all great, though I'm going to suggest a wilder result of drinking a Mimicmosa: Turning into a random "Living item" for a brief period of time
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(05-29-2018, 10:30 AM)Frank_Stein Wrote: These are all great, though I'm going to suggest a wilder result of drinking a Mimicmosa: Turning into a random "Living item" for a brief period of time
Would the Mimicmosa turn into the item or would you? If it's the latter, I think the time spent as the item should be proportional to the amount in your system when it transforms you. (30 units - 30 seconds)
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I kept tryimg. Ut they kick .e oit of bar...
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06-01-2018, 11:55 PM
(This post was last modified: 06-01-2018, 11:56 PM by NateTheSquid. Edited 1 time in total.)
(06-01-2018, 09:07 PM)poland spring Wrote: I kept tryimg. Ut they kick .e oit of bar...
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(06-01-2018, 09:07 PM)poland spring Wrote: I kept tryimg. Ut they kick .e oit of bar...
Looks like my handwriting