05-27-2018, 06:04 PM
(This post was last modified: 05-27-2018, 06:06 PM by Kodos. Edited 1 time in total.)
We just had a fun admin-fueled nukies round in which the flavor text announcement mentioned point defense cannons.
Which makes me think that, hey, we should actually have, or at least be able to make, those.
It would help deal with robust pods fucking with escape or otherwise doing drivebys of the station. Could maybe have other uses? Basically I'm imagining some sort of turrets that would either be built into the station as part of the map, or something that can be built and set up somewhere by mechanics or whatever. The turrets would either be AI controlled (as in the AI player controls them) or actual AI (as in, artificial intelligence, like beepsky) and automatically fire on syndiepods (and pods flagged by Sec).
EDIT: Tangentially related; the introduction of these defenses would also be a good incentive to maybe add some more random events or late round antags that come from space. Space monster attacks and suchlike. Things attacking the station itself.
Which makes me think that, hey, we should actually have, or at least be able to make, those.
It would help deal with robust pods fucking with escape or otherwise doing drivebys of the station. Could maybe have other uses? Basically I'm imagining some sort of turrets that would either be built into the station as part of the map, or something that can be built and set up somewhere by mechanics or whatever. The turrets would either be AI controlled (as in the AI player controls them) or actual AI (as in, artificial intelligence, like beepsky) and automatically fire on syndiepods (and pods flagged by Sec).
EDIT: Tangentially related; the introduction of these defenses would also be a good incentive to maybe add some more random events or late round antags that come from space. Space monster attacks and suchlike. Things attacking the station itself.