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Ideas of questionable quality
(04-24-2018, 11:04 AM)Superlagg Wrote: Stolen mercilessly from Discord: Coffee machines should have the option to fill containers with their reagents. Make it easier for me to fill IV bags with coffee.

it should just keep going and subtracting from your pile of cash until either your container is filled, or you run out of money. Fun with artbeakers.
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Good idea but if we ALSO wanted a new round ruining gimmick - emag the coffee machine so that it doesnt require a container to be present and just splashes it on the floor, Steal the station funds and put them into one stack, fill the station with delicious coffee.
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(04-24-2018, 11:09 AM)Recusor Wrote: Good idea but if we ALSO wanted a new round ruining gimmick - emag the coffee machine so that it doesnt require a container to be present and just splashes it on the floor, Steal the station funds and put them into one stack, fill the station with delicious coffee.

good idea
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What about the current limit ? You can only buy so much coffee before it sells out.
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Hrm... What if coffee machines had internal tanks for all their products, and then just a big stack of generic paper cups that it would dispense them into.

BUT, if you stuck a container in you could fill it into that, paying only for the standard dose of coffee
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(04-24-2018, 02:27 PM)Frank_Stein Wrote: Hrm... What if coffee machines had internal tanks for all their products, and then just a big stack of generic paper cups that it would dispense them into.

BUT, if you stuck a container in you could fill it into that, paying only for the standard dose of coffee

When the paper cups run out, you could just add more paper to the veding machine.
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Some kinda loudass angle grinder thing that can cut open locked doors and lockers, but it takes ages and is accompanied by the deafening screech of space metal being space abraded by a cheap spacenesium power tool. And it throws sparks everywhere, blinds you if you're not wearing goggles, and sets everything around you on fire.
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make it a nukeop listening post tool for maximum payday vibes
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(04-25-2018, 11:42 AM)Superlagg Wrote: Some kinda loudass angle grinder thing that can cut open locked doors and lockers, but it takes ages and is accompanied by the deafening screech of space metal being space abraded by a cheap spacenesium power tool. And it throws sparks everywhere, blinds you if you're not wearing goggles, and sets everything around you on fire.

SS13 needs more powertools, craftable ones. AvE13
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New Traitor PDA mode "Manual Input" Turning this mode on Kicks out all your Telecrystals to make room for the newly increased Item selection, And does not allow you to directly choose what you get out of it, rather going based off the number of crystals stuck in at a time.
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(04-27-2018, 10:37 AM)Crazyabe Wrote: New Traitor PDA mode "Manual Input" Turning this mode on Kicks out all your Telecrystals to make room for the newly increased Item selection, And does not allow you to directly choose what you get out of it, rather going based off the number of crystals stuck in at a time.

That just sounds like a surplus crate.
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how about a way to trade all your limbs for a 13th telecrystal
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EMP'ing an auditory headset overloadsĀ the extra-strength speaker, resulting in a very minor explosion and an extremely small chance to blow someone's head clean off.
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new type of burger made with a prison loaf: DiscDanalds BrigMac.
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New Traitor Item: Musket

Costs 3 TC

Fires one ball at your enemy dealing 14-28 brute with potential for light bleeding before requiring a reload, a multi part mini-game of putting in the right piece at the right time in order to not die a horrible death via misfire. Ammo can be dipped in chemicals to inflict the effect on on whoever is shot (Use with Omnizine for red text fun)
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