11-03-2017, 12:33 AM
(This post was last modified: 12-07-2017, 10:27 AM by kremlin. Edited 8 times in total.)
i am implementing the idea I wrote about here.
it is not ready. when it is ready i will post a proper diff.
you can find my code here:
https://uglyman.kremlin.cc/gitweb/gitweb...actorstats
THINGS THAT ARE WORKING:
THINGS I NEED TO DO:
THINGS I NEED FROM YOU:
THINGS I MIGHT HAVE BROKEN:
you can probably help me with this! find me and ask me on irc/discord/here/wherever.
it is not ready. when it is ready i will post a proper diff.
you can find my code here:
https://uglyman.kremlin.cc/gitweb/gitweb...actorstats
THINGS THAT ARE WORKING:
- computer terminal you can interact with that is properly pulling characteristic gas values from the combustion chamber.
THINGS I NEED TO DO:
- write object that samples/reports gas data from pipes in the loops, a la /obj/machinery/meter
- decide whether the link between the computer terminal and gas sensors should be implemented via the network/packet system (/obj/machinery/computer3/) or continue like it is now, where it just magically finds the right sensors and gets the values from them directly. i am tending towards the latter as i already think this thing is going to hoover up waaaay too much performance. besides who is going to want to hack this ingame. nobody.
- write the html/css interface for the window that pops up upon interacting with the computer.
- write all of the math functions for calculating all the calculus.
THINGS I NEED FROM YOU:
- sprites for the computer terminal and the gas loop pipe sensors
THINGS I MIGHT HAVE BROKEN:
- the camera in engineering near all the computers on cogmap1
you can probably help me with this! find me and ask me on irc/discord/here/wherever.