Minor AI eye bugs
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10-22-2017, 11:18 PM
Using the eye-ghost to interact with computers or terminals causes every line to be printed twice(as in the full response is show on screen 2 times, one response above the other.).
I do vaguely recall seeing a similar bug before the eye-ghost was a thing, I think it may be just an "AI using terminal"-thing.
10-25-2017, 03:28 AM
(This post was last modified: 10-26-2017, 09:19 PM by mbc. Edited 2 times in total.
Edit Reason: added another bug
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AI's eye-ghost can remove items from people.
They can also see through cut cameras.
10-26-2017, 07:24 PM
(This post was last modified: 10-26-2017, 09:19 PM by mbc. Edited 1 time in total.)
The AI eye can drag things into lockers and take people's clothes off.
Made me spookier than the wraith.
10-26-2017, 08:53 PM
(This post was last modified: 10-26-2017, 09:22 PM by mbc. Edited 1 time in total.)
10-27-2017, 12:50 PM
If the AI core is brought to another z-level (through telescience or otherwise), and the AI eye recalls back to the mainframe, then it's stuck there and can't return to the station.
10-27-2017, 03:46 PM
First of all: I love this system. Thank you, MBC.
I got a chance to try it out and found these three bugs:
10-28-2017, 04:18 AM
10-28-2017, 10:38 AM
(10-28-2017, 04:18 AM)parf Wrote: That last one sounds like an excuse to do a gimmick involving godly magic protecting someone. Or a magic show. "Watch as I take this laser to the face and nothing happens to me!" But the AI wasn't informed about it or had to open a door and the magician died. Wait, what was I talking about?
10-29-2017, 02:57 AM
The AI can open/close crates by using the LOCAL menu to move into them (PLEASE DON'T FIX I WANNA BE SPOOKY)
The AI can ENTER THE CLONING SCANNER using the same tactic as before. No, we cannot clone it. Yes, we tried.
10-29-2017, 07:06 AM
10-29-2017, 07:14 AM
Nope, we also tried that. Cloning Machines only accept organics :<
11-02-2017, 07:17 AM
(This post was last modified: 11-02-2017, 07:19 AM by Superlagg. Edited 1 time in total.)
The AEye can hear nearby birds even without an intercom.
And apparently can be painted.
11-04-2017, 01:09 PM
(This post was last modified: 11-04-2017, 03:21 PM by mbc. Edited 1 time in total.)
The AI eye can be sucked into the loafer by pushing whatever button this was: https://gyazo.com/119f25053c8e067a1061a2612dedad3d
Getting sucked in means the client crashes, and upon reconnecting, I got turned into a ghost named "Observer" no longer the AI. And upon admin fiddlery I got back into the AI core, but no longer able to be the ghost eye.
11-05-2017, 11:21 AM
(This post was last modified: 11-05-2017, 11:22 AM by Grek. Edited 1 time in total.)
If the AI's ghost observer ever enters VR, it will periodically lose the ability to bring up APC/Door menus for the rest of the round. This can be temporarily fixed by deploying as a shell/borg and opening/closing a menu there (which restores the ability to use APC/Door menus) but the problem will continue to recur.
The ghost observer cannot bring up the menus for DWAINE Terminals, wireless computers, the mainframe, Robotics Control, printers, Personal Computers, Medical Computers, Security Computers, windoors, airbridge computers, Announcement computers and Quartermaster's Consoles. The AI can use Move to Top and Move Inside as a ghost observer. Clicking the AI Core to bring up a camera list results in you bringing up the 'deploy to what' menu directly after. |
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