10-08-2017, 09:51 PM
(This post was last modified: 10-08-2017, 10:02 PM by Technature. Edited 3 times in total.)
With the announcement, everyone went their separate ways. Despite everyone's wanton to work together, the thought always lingered. Was someone taking the borg seriously? Would someone kill to get out of here?
And how did the cyborg end up the way it did in the first place?
Such questions lingered on everyone's mind, as they prepared for the next day.
---End of prologue---
Hey everyone. Good work on getting this far. Time for some updates.
First off, let's learn about the new rooms. Captain Cyborg will fill in with his commentary.
---
Arrivals Area
There's not much outside the hallways here. There's a small security room which appears to be unreachable. The maintenance here looks like it can house a couple pods. True to the cyborg's word however, there doesn't seem to be any here.
Bedrooms
A hall goes through this area. It's kind of cramped, but there's enough room to fit a table and a few chairs, roughly enough space to play a card game. Along the hallway are several doors with a name of one of the residents.
Net Cafe
Several rows of tables line this room, each with a few state of the art computers. There's also a small radio going towards (what should be) the AI upload, though you doubt the AI cares at this point.
Chapel
There's several seats lined up in here along with a desk with a radio on here. Brings up half decent memories when you didn't know about the situation. Good times.
Medical Office
This small area has several basic medicine recipies inside of it. It seems the office was made with minor injuries in mind.
Bar and Diner
The place seems like the perfect area to commune and talk with others. There's plenty of room to enjoy the food and company...as long as you forget about what's happening.
Laundry Room (Day Only)
This small room seems to have just enough space to do a weeks worth of laundry in a short period of time. Strings and clothing pins can be seem already hanging from the ceiling.
Cleaning Supply Storage (Day Only)
The objects stored in this room are specifically designed to make the station look nicer. The variety of cleaning supplies is astounding.
Sauna (Day Only)
There's not much in this wooden room. Just a tube that presumably gives off heat, a bench, and a small bucket of water. It's so bare that it seems to lack the camera literally every other room seems to have.
Pool (Day Only)
The pool room has, along with its namesake, several floatation devices, a few diving boards, even a tanning bed. There's several no running signs around the room as well.
Shower (Day Only)
The shower appears to be split between gender. Of particular note is the...gatling gun aiming right at the door. That's...disturbing. The showers themselves seem pretty normal for the most part, though it still has the cameras.
Gym (Day Only)
The gym has several machines in it with the purpose of working out on them or with them. There's also the northernmost part of the gym, which is completely empty save for the markings on the floor.
Food Storage (Day Only)
As the name implies, a large amount of food related items are in here. Everything from seeds to non-perishables to canned items are stored in here, mainly in cardboard boxes. There also seems to be a few basic food processing items in here.
Kitchen (Day Only)
The kitchen has several devices within for assistance with food preperation. Any tool you could think of can be found in here. .........it may be a good idea to keep a strict inventory on everything that's in here.
Barber (Day Only)
The barber area seems to not have a lot going for it outside of the bare essentials. A barber chair, scissors, a razor, and bottles containing the latest hair growth serum. It's not much, but it gets the job done I guess.
Arcade (Day Only)
The arcade has a large number of machines to play on. In particular are the VR beds, which allow people to participate in various games in real time. It's like you're actually there!
Game Room (Day Only)
A table, several chairs, and a few shelfs filled with several board games reside in this room. Perfect for unwinding after a long day of work with friends. Has a good selection for its size, all things considered.
Security Room (Off Limits)
Despite being unable to enter it, you can make out everything in the security room. All that's really in there is a computer and a presumably locked closet.
---
Second, at this point, everyone will get a PM saying whether they're a citizen or the mastermind. So keep an eye for that.
Finally, every week on monday (Like right now for me), someone will be sent a PM saying they're the killer for the week. It'll have easy instructions to follow. If you don't want to be the killer for the week, send me a PM you'd like to pass. Please keep in mind that you can only do this once in the entire game. It's meant to make sure that anyone who might want to see an example of how the game goes can get a good idea of it. Someone will get a victim PM as well at some point. If you don't get a PM from me saying you're a victim, avoid any other contacts about the game. Also, a few people didn't do anything yet, so I'll be giving the killer 24 Hours to follow the first step.
All right, I think that about does it. Let's start up again.
Quick Note:Wonkmin, I need another way to privately contact you for the game. Please let me know ASAP. Thank you.
And how did the cyborg end up the way it did in the first place?
Such questions lingered on everyone's mind, as they prepared for the next day.
---End of prologue---
Hey everyone. Good work on getting this far. Time for some updates.
First off, let's learn about the new rooms. Captain Cyborg will fill in with his commentary.
---
Arrivals Area
There's not much outside the hallways here. There's a small security room which appears to be unreachable. The maintenance here looks like it can house a couple pods. True to the cyborg's word however, there doesn't seem to be any here.
Bedrooms
A hall goes through this area. It's kind of cramped, but there's enough room to fit a table and a few chairs, roughly enough space to play a card game. Along the hallway are several doors with a name of one of the residents.
Net Cafe
Several rows of tables line this room, each with a few state of the art computers. There's also a small radio going towards (what should be) the AI upload, though you doubt the AI cares at this point.
Chapel
There's several seats lined up in here along with a desk with a radio on here. Brings up half decent memories when you didn't know about the situation. Good times.
Medical Office
This small area has several basic medicine recipies inside of it. It seems the office was made with minor injuries in mind.
Bar and Diner
The place seems like the perfect area to commune and talk with others. There's plenty of room to enjoy the food and company...as long as you forget about what's happening.
Laundry Room (Day Only)
This small room seems to have just enough space to do a weeks worth of laundry in a short period of time. Strings and clothing pins can be seem already hanging from the ceiling.
Cleaning Supply Storage (Day Only)
The objects stored in this room are specifically designed to make the station look nicer. The variety of cleaning supplies is astounding.
Sauna (Day Only)
There's not much in this wooden room. Just a tube that presumably gives off heat, a bench, and a small bucket of water. It's so bare that it seems to lack the camera literally every other room seems to have.
Pool (Day Only)
The pool room has, along with its namesake, several floatation devices, a few diving boards, even a tanning bed. There's several no running signs around the room as well.
Shower (Day Only)
The shower appears to be split between gender. Of particular note is the...gatling gun aiming right at the door. That's...disturbing. The showers themselves seem pretty normal for the most part, though it still has the cameras.
Gym (Day Only)
The gym has several machines in it with the purpose of working out on them or with them. There's also the northernmost part of the gym, which is completely empty save for the markings on the floor.
Food Storage (Day Only)
As the name implies, a large amount of food related items are in here. Everything from seeds to non-perishables to canned items are stored in here, mainly in cardboard boxes. There also seems to be a few basic food processing items in here.
Kitchen (Day Only)
The kitchen has several devices within for assistance with food preperation. Any tool you could think of can be found in here. .........it may be a good idea to keep a strict inventory on everything that's in here.
Barber (Day Only)
The barber area seems to not have a lot going for it outside of the bare essentials. A barber chair, scissors, a razor, and bottles containing the latest hair growth serum. It's not much, but it gets the job done I guess.
Arcade (Day Only)
The arcade has a large number of machines to play on. In particular are the VR beds, which allow people to participate in various games in real time. It's like you're actually there!
Game Room (Day Only)
A table, several chairs, and a few shelfs filled with several board games reside in this room. Perfect for unwinding after a long day of work with friends. Has a good selection for its size, all things considered.
Security Room (Off Limits)
Despite being unable to enter it, you can make out everything in the security room. All that's really in there is a computer and a presumably locked closet.
---
Second, at this point, everyone will get a PM saying whether they're a citizen or the mastermind. So keep an eye for that.
Finally, every week on monday (Like right now for me), someone will be sent a PM saying they're the killer for the week. It'll have easy instructions to follow. If you don't want to be the killer for the week, send me a PM you'd like to pass. Please keep in mind that you can only do this once in the entire game. It's meant to make sure that anyone who might want to see an example of how the game goes can get a good idea of it. Someone will get a victim PM as well at some point. If you don't get a PM from me saying you're a victim, avoid any other contacts about the game. Also, a few people didn't do anything yet, so I'll be giving the killer 24 Hours to follow the first step.
All right, I think that about does it. Let's start up again.
Quick Note:Wonkmin, I need another way to privately contact you for the game. Please let me know ASAP. Thank you.