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Crooke's witchhunt for WHOEVER CHANGED THIS/change it back
#1
Flashbangs stun through lockers now, they stun through coffins too, they used to not do this. that's super fucking lame, hiding in a locker is robust when flashbangs go flying. Super lame change let's get this changed back. no stun through lockers go
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#2
aren't there little slits in front of the locker where blinding light can enter
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#3
If you *blink exactly when the flashbang goes off, the light won't stun you. Get robust nerds
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#4
ISaidNo Wrote:If you *blink exactly when the flashbang goes off, the light won't stun you. Get robust nerds

Wait, seriously?


Maybe flashbangs should still stun through lockers, but it should be a push-down stun time instead of a flashbang stun time. That way, the person inside may drop a weapon they're holding, but they will still be (mostly) ready.

Also detonating a flashbang while inside a locker should probably deafen you and stun you for a long time or something crazy like that.
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#5
it got changed like the day after infinitemonkeys lost a traitor round because someone set off a flashbang in a locker and stunned him
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#6
lmao
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#7
Holding a flashbang in your hand while inside a locker and only stunning people outside never made much sense.
I used it sometimes, but it's not missed.
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#8
MyBlueCorners Wrote:Wait, seriously?
Yeah, the blink emote has a bunch of deprecated code that was only partially messed with. In the earliest versions of the game, *blink would make you go blind for like half a second or so to simulate actually blinking (it blacked your screen out for a moment) and closing your eyes. While the part that blacks your screen out either got broken or intentionally nerfed (not sure which) a long time ago, it still sort-of-blinds your character resulting in anything that uses light to stun you not working if you blink in the correct narrow timeframe.
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#9
MEOW POW Wrote:aren't there little slits in front of the locker where blinding light can enter
explain coffins.
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#10
One other thing that needs to be changed. I demand Mechanics get changed back into Electricians.
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#11
mechanic is a far better description of what they actually do
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#12
wabash1 Wrote:
MEOW POW Wrote:aren't there little slits in front of the locker where blinding light can enter
explain coffins.
They're space coffins. They're transparent from the inside so that you can flashbang the dead.
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#13
why can't you stack metal while it's on the ground any more

Borgs now can't clean anywhere up that's been bombed and have to drag individual pieces of metal or floor tiles into a big pile, it sucks
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#14
Plus I voluntarily updated every reference to the wiki for electrician into mechanic.

Even the Electrician page redirects to a mechanic page now.
http://autisticpowers.info/ss13/wiki/Electrician

If they change that back that's a bit of wasted work.
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