(08-26-2017, 09:12 AM)Frank_Stein Wrote: Btw, I'm going to be somewhere without internet for awhile. I dunno how you wanna handle that, but if someone wants to make moves for me that's cool
Don't worry too much about it. If nothing else, you'll be an NPC til you get back.
HotCoffeeMug (1): You decide this chapel is great and all, but you know what will make you amazing.
You head off and skate your way down towards the nuke, avoiding all the people in the area and start to do a gnarly trick on the pipe.
There are two things you don't seem to have accounted for.
One, this place seems to have no air.
Two, Nukes are really hard to do gnarly flips off of.
You almost immediately wipe out and get sent flying into the security pod's window, which then backs up in reverse RIGHT into the armory.
There's a hole in the armory. Again.
Berrik (1) vs. Studenterhue (1):Student, annoyed that he can't get Hydro to send him anything, decides to look for some Saltpetre. While he's looking, he runs into Berrik who immediately proceeds to drag him into the bathroom for some reason. Whatever the hell is in that tub looks unpleasant. After a great struggle, Berrik accidentally falls in the tub as Student breaks off and runs.
SWEET CHRIST IT BURNS!
Nate The Squid (5)+Frank Stein (5)+elan_oots (3)+Lord Birb (4) vs. Youkcat(4): Nate and the HoS immediately open fire on the syndicate (prone +). While a noticeable number of shots graze by, he gets hit by enough to keep him down.
The Nuke's the most important thing right now. Frank thinks of disarming the bomb, but Nate and the HoS insist on bringing it to a safe place first. The effort of all three of you get the nuke to science in no time.
You pop open the nuclear device. It's not activated yet.
Disarming the nuke may take some time, as it looks really complicated.
Meanwhile, elan looks around for people to heal around the station. He seems too preoccupied to notice the nuke running past him.
Along with that, Lord Birb's cyborg comes in and spots the syndicate.
(prone, automatic failure) He proceeds to stab the syndicate with a saw.
God, if Youkcat wasn't in crit before, he definitely is now.
Bologna Prime (5): You wake up fully rejuvenated. Apparently, some medbay officers took you away from the monkies and tended to your wounds.
You head off to genetics to inject yourself with superpowers. Apparently, you have Laser eyes, Mind reading, and Jumpy.
You activate all of them (Always armed, +1 against others, Can do more in a minute over large distances).
Vitatroll (6): You head off to the nearest place where combat is happening (you think the bar?) and proceed ready to stab anyone in the face.
Roomba (1) You head over to the currently unconstructed skate park. As you watch it get finished, you decide to make your own skateboard out of a plank of wood, a couple of nails, and some wheels.
You almost immediately smash your finger with a hammer.
Ow.
Superlagg (4): No one seems to care about the fact that a crazy lunatic is running around with a flamethrower. So you grab an extinguisher and get ready for literally anything to happen.
Current situations:
Security Level:NUCLEAR! (Only personnel actively harming the crew or aiding the syndicates are to be dealt with)
Disk Location: NesMettaur
Nuke Location: Science
Time til Nuke Explodes: N/A
Fluke Ops Incoming: Not only is Awfulworldkid really bad at this, he was purposefully given terrible plans too.
Competent Medical Staff: Medical actions + for the station.
Rally of war: The captain has aroused the crew into action. + vs. Syndicates.
1 star Wanted:Hotcoffeemug (missing), Noah Buttes
3 star Wanted:Superlagg
Station Damage:Armory
Depressurized:Podbay
Engineering, Mechanics, the Bar, the Kitchen, and medbay are open to anyone!
The Janitor's closet is open to anyone except scientists, Chef's, and Bartenders!
The Captain's Quarters is open to All heads of staff!
Hydroponics has been bolted down.
The Ore processing room is bolted open!
Communism (75%) vs. (5%) Capitalism vs. Anarchy (20%)