Posts: 105
Threads: 31
Joined: Mar 2016
BYOND Username: Marsbar
08-09-2017, 12:54 AM
(This post was last modified: 08-09-2017, 01:00 AM by Hikurac. Edited 4 times in total.)
Like the title says. I.e. opening a box within your bag, and moving, causes the inventory to close out completely. Not sure if intended or not.
Posts: 2,064
Threads: 42
Joined: Feb 2013
BYOND Username: Ed Venture
If you got the glasses from the pool those are just tanning sunglasses. Examine them and they tell you they only protect your eyes from the tanning bed.
Posts: 1,584
Threads: 151
Joined: Jun 2016
BYOND Username: Lady Birb
Character Name: Allie Allison
Are you sure they were normal sunglasses and not the tanning ones? The sunglasses by the pool only work in the tanning bed.
Posts: 2,064
Threads: 42
Joined: Feb 2013
BYOND Username: Ed Venture
Seems the OP changed the title after our posts....
Posts: 105
Threads: 31
Joined: Mar 2016
BYOND Username: Marsbar
08-09-2017, 01:05 AM
(This post was last modified: 08-09-2017, 01:14 AM by Hikurac. Edited 3 times in total.)
(08-09-2017, 01:00 AM)Ed Venture Wrote: Seems the OP changed the title after our posts....
Yeah, I had two bug reports and I dunno how to delete posts. So I scrapped the first one, since it wasn't a bug like I thought, then replaced it with this one.
Posts: 2,064
Threads: 42
Joined: Feb 2013
BYOND Username: Ed Venture
08-09-2017, 01:12 AM
(This post was last modified: 08-09-2017, 01:12 AM by Ed Venture. Edited 1 time in total.)
(08-09-2017, 01:05 AM)Hikurac Wrote: (08-09-2017, 01:00 AM)Ed Venture Wrote: Seems the OP changed the title after our posts....
Yes I did, because I had two bug reports and dunno how to delete posts. So I scrapped the first one, since it wasn't a bug like I thought, then replaced it with this one.
For future reference you can't delete a post. At most on some of the other sub-forums you can edit your post.
Posts: 758
Threads: 43
Joined: Jul 2014
I was very confused for a minute.
The container within a container closing when you move has been around for a while. I'm not sure if it's considered a feature though.
Posts: 5,708
Threads: 303
Joined: May 2014
I think it's the way containers are handled that causes this.
To interact with a container, you have to be on or near the tile it is on.
A container worn or held in hand constantly exists on the tile you're on, but a container in a container is stuck on the tile you created it on by rummaging through the first container.
Posts: 105
Threads: 31
Joined: Mar 2016
BYOND Username: Marsbar
Yeah I knew it had existed for a while. Was just wondering if it could ever be addressed, as I believe it's not an issue on any other codebase, and it's a real pain when you're trying to get an item out without moving, while floating in space (or just in general).
Posts: 2,022
Threads: 68
Joined: Jun 2016
BYOND Username: NateTheSquid
Character Name: Nathan Dunkleman
i thought it was a feature. you know how hard it is to open a box inside your backpack while wearing it and while running at full speed?
Posts: 105
Threads: 31
Joined: Mar 2016
BYOND Username: Marsbar
(08-09-2017, 12:41 PM)NateTheSquid Wrote: i thought it was a feature. you know how hard it is to open a box inside your backpack while wearing it and while running at full speed?
I mean maybe, but it's mostly just an annoyance, if anything. I guess if it's intentional, then I could make a QoL feature request for it be removed and see if people like the idea.
Posts: 2,041
Threads: 65
Joined: Nov 2014
BYOND Username: Zewaka
Character Name: Shitty Bill Jr.
it's a feature im pretty sure, make a request