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Let's make the station more maintenance intensive!
#61
bring back the "call the escape shuttle before 40 minutes" traitor objective.

back in the day we fixed this shit outta spite
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#62
Holy fuck a lot of you get mad about the stupidest things.
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#63
Goon is like your friend with all the cool toys but who is a jerk.
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#64
Berrik Wrote:It'd be kind of neat if, during a round, random bits of the station infrastructure could break down.
Still trying to figure out what makes this "neat"

With the exception of AI, if other jobs are not filled, life goes on and no one else gives a shit. If engineers aren't around and the station breaks down, it just means the shuttle will be called earlier.
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#65
I just want to fix some shit crossarms
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#66
UrsulaMejor Wrote:bring back the "call the escape shuttle before 40 minutes" traitor objective.

back in the day we fixed this shit outta spite


Yeah. I love how putting this back would actually lengthen rounds.
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#67
Marquesas Wrote:
UrsulaMejor Wrote:bring back the "call the escape shuttle before 40 minutes" traitor objective.

back in the day we fixed this shit outta spite


Yeah. I love how putting this back would actually lengthen rounds.


The classic days of Mushroom:

Assistant: "SIng's loose! Call the shuttle!"
CE: "No, we bombed it, we're good"
Assistant: "Engineering, the bar, and two hallways are gone!"
CE: "AI, set the solars. QM, order a booze crate. A construction borg and the surviving engineers are fixing the halls"
Assistant: "Why?"
CE: "Because fuck you"
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#68
Spy_Guy Wrote:Remove the solar hotwire imo.
UrsulaMejor Wrote:bring back the "call the escape shuttle before 40 minutes" traitor objective.
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