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Ideas of questionable quality
(Yesterday, 02:50 PM)RSOD Wrote: blocking right before you are about to be hit will parry at the cost of stamina, reflecting projectiles and/or negating an amount of damage based on the item held (double the item's melee damage, so parrying with a 10 damage item would negate 20 damage)

Make it negate the entire attack, make it cost 25 stamina, and make it cost 2 trait points in the character creator... oh wait
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awful idea, omnitraitor in regular rotation, BUT only 1 omnitraitor per 40 crewmates
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pulling the pin on a grenade now drops a grenade spoon (akin to bullet casings) so janitors have more shit to clean up after gunfights
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A guardbuddy module that gives it a whistle to whistle at people with when they try to run from a hug.
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