Thread Rating:
  • 1 Vote(s) - 1 Average
  • 1
  • 2
  • 3
  • 4
  • 5
increase the amount of time it takes for a headspider to take over
#16
TBH, I think head spiders are antithetical to the idea of the paranoia lings are supposed to bring.

I think they should have a longer time to take effect, but also be way less obvious to witnesses and the host.

What I'd like is a player controlled spider that gets about 3 minutes to live, but can sting people like crazy with mild sedatives, with a sting that also delivers a parasite for infection that's indistinguishable from the default sting.

Then it becomes a mad dash to sting as many people as you can, with them panicking about whether or not they've been infected
Reply


Forum Jump:


Users browsing this thread: 2 Guest(s)