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The Good Sec Thread(tm)
#16
Sundance Wrote:danny screamed "Help, I'm being killed"

generally speaking, when security actually IS the changeling/a mindslaved traitor, that will be the only time vigilantes DON'T respond to "help security is murdering me!!1" calls

was there.. some sort of parable about this? maybe? .... nah
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#17
Another thing about the flash is that this wont happen if you use it: "Ur Mom stammers, "fffuukkuu sseccc" Using stunbatons on people you've already cuffed, is pretty annoying for the person who got arrested, yet only few Security officers seems to understand that they're practically making the victim unable to speak, and therefore defending them against a brig time. Seriously, stop stunbatoning people in cuffs, use a fucking flash instead. frown
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#18
mozi Wrote:
Sundance Wrote:danny screamed "Help, I'm being killed"

generally speaking, when security actually IS the changeling/a mindslaved traitor, that will be the only time vigilantes DON'T respond to "help security is murdering me!!1" calls

was there.. some sort of parable about this? maybe? .... nah

Did you even read my post? It was sec that mobilized against me without thought or chatter, not vigilantes.
By parable do you mean I made this story up to preach a moral? No.
Did I explain an event to show what security should not do? Yes.
And this was only one example of it happening to me, there are many more I've seen that happened to others as well.
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#19
Nitrous Wrote:Seriously, stop stunbatoning people in cuffs, use a fucking flash instead. frown
Using a flash on someone will white-out their screen for a second though, which causes just as much vitriol as anything else. I can't count how many times I've flashed someone 2-3 times during the brig/uncuff sequence and been screamed at for by the detainee. If someone sarcastically asks "Was all that flashing really necessary?" I've started simply replying "Yes."

Still, I feel it's the minimum force solution to a most needs. If someone wants to add a counterpoint on how they do things (hint fucking hint, guys), it'd be much appreciated.
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#20
Coolguye Wrote:
Nitrous Wrote:Seriously, stop stunbatoning people in cuffs, use a fucking flash instead. frown
Using a flash on someone will white-out their screen for a second though, which causes just as much vitriol as anything else. I can't count how many times I've flashed someone 2-3 times during the brig/uncuff sequence and been screamed at for by the detainee. If someone sarcastically asks "Was all that flashing really necessary?" I've started simply replying "Yes."

Still, I feel it's the minimum force solution to a most needs. If someone wants to add a counterpoint on how they do things (hint fucking hint, guys), it'd be much appreciated.
Yeah, but at least the flash doesn't make you stutter for five fucking minutes, and that half-second screen flash isn't even near as annoying, as as a stunbaton, as long as you don't overdo it
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#21
I generally don't love using my flash. I have seriously shitty luck with the guy I'm after either having sunglasses unexpectedly or the damn thing burns out immediately when I need it more than once. On the other hand, I agree that it's probably better to use than the baton for low-priority arrests, so I'll start using it more. See, this thread IS improving people.

I keep my taser on my belt because, really, when you need that thing, you NEED it, immediately. I keep a flash and cuffs in my pockets to speed up arrests. The baton stays in the backpack as a backup weapon for when my taser goes dry and/or I've caught something like a changeling and I need a bludgeoning tool to keep it down while I drag it to a gibber.

Oh, and the portabrig deserves more love. The shitty way it works kind of chases away some people who don't get it, but if it just TOLD you in its description or something to lock it with your ID, or if it worked like 90% of the things on the station that can scan your ID while it's on your chest so you can just click it, I think it would see more use.
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#22
Quote:hint fucking hint, guys
heh.
Alright, well I'm not to sure if flashing constantly to keep someone suppressed is entirely necessary. It might not effect them IC but OOC that flashing screen can be agitating. Once cuffed and pulled, there's very little they can do apart from scream.
My general procedure whom I know is an ass is stunning, cuffing then bringing them back to security. I don't have an issue with bucklecuffing once its a temporary measure and done inside of security. I've seen people be bucklecuffed outside of security and that leads to bad things. Unless security is compromised, bring them back. I then as stated above, bucklecuff and frisk them, then depending on how much of an ass they are I immediately either a) let them go, b) bring them to interrogation in which I will work with the detective for an appropriate sentence, or c) last option is brigging them immediately, but that's only if I know they've been an ass before or they are being extremely difficult.
In terms of brigging, a single flash while I uncuff them to stop them from escaping suffices.

Now dealing with traitors, and it's already stated in the thread, murdering a traitor is the least fun thing you can do. Murdering a traitor should only be last resort, heat of passion if you will, as in they've completely and utterly destroyed everything and are very competent in how they carry out this.
I confiscate a traitors items, let the HoP demote him (often with the title "reformed traitor") or this one time I shaved the traitors head completely bald so that it would be difficult to hide his identity. It helps to put heat on the traitor, get to know his objectives (if he has a tracker, then you've already got part of your answer), if his objective was to kill someone: Let that person know.
Then I let him go. Simple as. If he has some stuff stashed away, or another traitor helps him out or he manages to fuck us up without these things well then good job to him for being robust or having a plan B.

Also I saw in a round a chill captain who dealt with a wizard by genetically turning the wizard into a powerless human (whom became an alcoholic). I thought this was a cool idea and should be implemented by others in the future.
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#23
Coolguye Wrote:
FrontlineAcrobat4 Wrote:One big thing I never see Security do is communictae with the crew.
So would you like to see security do a radio announcement when they arrest someone, or set Beepsky after someone via the Sec computer? If so that's fine, I'm just trying to clarify to specifics.

I mean that Security should tell crew the whom they are arresting, for what crime, and report the duration of the jailing. This lets the crew know that their sec officers are being reponsive and flexible towards the situation at hand, and it is always possible another member of the crew saw the incident and had some additional information that was never known.
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#24
Sundance Wrote:Did you even read my post?

I was making a general observation reminded by your post, chill
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#25
FrontlineAcrobat4 Wrote:I mean that Security should tell crew the whom they are arresting, for what crime, and report the duration of the jailing.
Sure, I caught that, but again, how are you recommending they report this? A generalized radio report or something else?

Sundance Wrote:I don't have an issue with bucklecuffing once its a temporary measure and done inside of security.
I personally haven't seen the use-case for it, especially since the disposal chute was removed from the Security office. Bucklecuffing positively immobilizes a player, but so does Pull while cuffed, and pull while cuffed can't be abused quite so easily as bucklecuffing. I have seen a few officers who like to move around the office a lot more than I do when questioning suspects, though, so I can see that being OK on the basis of personal preference as long as you don't remove the suspect's radio, which you should never do anyway.

Also, to clarify, I meant flashing someone 2-3 times to make sure they're suppressed while you're doing a transfer to the brig or something. Otherwise they're like "OH HEY I HAVE 2 SECONDS TO MAKE A RUN FOR IT AND PISS OFF THIS OFFICER WITH A REDUNDANT BENNY HILL CHASE" and with almighty God as their witness they're going to run that opportunity into the ground.

Dachshundofdoom Wrote:I keep my taser on my belt because, really, when you need that thing, you NEED it, immediately.
I keep internals on my belt, honestly, but that might be more related to my theory on what happens first when there's an emergency on the station - my first priority, plain and simple, is the preservation and rescue of any distressed crew members. If a bomb goes off, I could not possibly care less who set it until I have recovered every KOed man and recovered every clonable corpse. When that shit goes down there is no time to fuck with taking your taser off your belt, taking your tank out of your backpack, and getting set up. You're needed in there - NOW.

Quote:Oh, and the portabrig deserves more love.
I'm not sure when it changed, but you can no longer port it back to Sec if it has someone inside and is unlocked. I forgot to lock it a few days ago on my like 8th arrest of the shift and the remote spat out big red scary letters that said I can't send it back with someone inside unless it's locked.

It didn't tell me HOW to lock it so it's still almost as bad, but it beats the hell out of what it was.
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#26
Coolguye Wrote:
FrontlineAcrobat4 Wrote:I mean that Security should tell crew the whom they are arresting, for what crime, and report the duration of the jailing.
Sure, I caught that, but again, how are you recommending they report this? A generalized radio report or something else?
.

Yes a generalized radio report on the main frequency is what I meant.
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#27
Coolguye Wrote:I'm not sure when it changed, but you can no longer port it back to Sec if it has someone inside and is unlocked. I forgot to lock it a few days ago on my like 8th arrest of the shift and the remote spat out big red scary letters that said I can't send it back with someone inside unless it's locked.

It didn't tell me HOW to lock it so it's still almost as bad, but it beats the hell out of what it was.

You use your ID to lock it before you transport it back, it's been that way as long as i remember. it's also the most under rated tool in security. I always grab it when I play HoS as it's great for capturing (rather than killing; normally transferring them to solitary or if they're playing nice running a dumb gimmick with them) changelings rather than searching frantically for a crate. It's also great for extracting someone,(for a rescue or an arrest) from a group of angry assistants, as no one can drag the cuffed or injured guy away from you, or push you to retrieve it. The only downside with it is now that cuffs come off in 45 seconds by the time you get back theyre often uncuffed, so you need to be quick with the stun or get another officer by you to stun the person inside immediately when you unlock it. Back in the old 2 minute days though the thing was flawless.

Might as well throw in a few tips on my playstyle while I'm here I guess. Uhh, always try and make the round fun for everyone. No one likes sitting out a round, or having really opressive security, so if you catch a traitor early try to do something fun with them, especially if they're a well known player or are cooperating. The whole crew will normally respond to this in a positive way and get involved, separating it from a boring round. Some ideas are court cases, go-kart races for full freedom or death, the emagged VR maze challenge, a shootout (quickest trigger finger wins!). Just be creative. The last fun thing I did involved keeping a changeling safe and providing him sustenance in the form of human monkeys (and admittedly a few crew members who though it was hilarious to spurt racist and bigoted stuff over radio, the admin had no objections). That was fun.

Hm, other things. Yeah, the communication part is really important. Nothing makes me happier as a HoS than seeing my team coordinating attacks and defense without my help. It really goes a long way, and if these things are relayed to the crew it reduces the chance of them rebelling and increases the chance of them helping!

Just enjoy playing security, and never take it too serious. It's my favourite role on the station, the gratification you get when you save the whole crew or a bunch of dead people watch you probust a mass murdering traitor in style is good. It's one of the only roles on the station where teamwork is absolutely key, and I really enjoy playing with other people. Of course there are the downsides of having to deal with assistant riots (which are apparently still around, one got so bad the other round that all of the sec force quit and retired to the bar as we were outnumbered 3:1 and they kept storming security), hard decisions and people who dedicate the round to griefing sec as hard as possible (we all do this).
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#28
mozi Wrote:
Sundance Wrote:Did you even read my post?

I was making a general observation reminded by your post, chill

I sounded like a right dick there, my bad.
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#29
Yeah, I'm not sure why the Portabrig doesn't get more use. I use it every time I'm an Officer, the faults people talk about with people being able to resist and decuff themselves or whatever, I've just never run into at all. The only time I had problems was when I forgot to restrain someone before putting them in the portabrig, so they shoved their way past me and leaped in the disposal chute to escape custody. You're going to run straight back to Security anyway to search and sentence your suspect if you cuff-pull them, the portabrig gives the same functionality. The only difference is that you can't have a dude shoved off you and have another god damned chase start.

Since input is slowing down I'm going to synthesize what I've seen plus my own ideas to make a standard arrest procedure - I'll take critiques on how to fine-tune it from there. Also in the interest of not making this thread blow up like a fucking balloon and because this site uses only 1 column of a 3 column layout for reasons known only to the webmaster and God, I went ahead and just pasted it on a pastebin site. Go ahead and critique it to your heart's content: http://sebsauvage.net/paste/?3971f9b911 ... sfljhbnQc=
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#30
vitriol means travel to the center of earth to find the hidden stone GOD DAMMIT
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