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Map Switcher: Discard votes if not enough dudes voted?
#1
Just a random idea I had: in order to prevent map switches against the majority preference (and in the case that the majority somehow completely miss the vote...), how about the vote requires like 1/3 or 1/2 connected players to cast their vote in order for it to count? Could be fairer? I dunno.


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Map Switcher: Discard votes if not enough dudes voted? - by Wire - 11-22-2017, 07:02 AM

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