Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
AI Malfunction, updated!
#2
Part of the original issue with Malf was that there was no relevant reason to ever attack the crew-you could just grind the timer out. Further, it is practically impossible to kill the entire crew.

You have given the exact same issue. In malfunction, and in this suggestion, there is no reason for the Malf AI to ever indirectly or directly attack or interfere with crew members.

You can't exactly give the AI normal traitor objectives and leave it the same, either, because the AI has such a frightening number of tools at their disposal that any "normal" objective are piss-easy to go through with while never being caught.

The AI is also significantly powerful, and does not really need any more tools when the gloves come off.

My advice is this: Alter the Malf AI's goals to simply be "Destroy the escape (or all three?) shuttle(s) with the device(s) in your upload." With no new tools you will want to aggressively and efficiently acquire resources (people brains, helpful hands, metal, etc) for your robotic legion while ending the lives of anyone who could possibly stop you. It will also definitely give the vibe that the AI doesn't necessarily want to kill EVERYONE.

It just wants to trap you here.

Forever.

I do agree that Malf AI should not be in the satellite.
Reply


Messages In This Thread

Forum Jump:


Users browsing this thread: 1 Guest(s)