Poll: What do you think about the pulling change?
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REVERT REVERT DEATH TO THE FEATURE
25.00%
35 25.00%
Reduce the penalties across the board
7.86%
11 7.86%
Reduce the penalties for all but big stuff
15.00%
21 15.00%
Reduce penalties for just a few things
5.00%
7 5.00%
IT'S FINE AS IS JUST MAYBE SOME TWEAKS
9.29%
13 9.29%
Comedy option
37.86%
53 37.86%
Total 140 vote(s) 100%
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Hey hey this item is really slow to pull! Fix it!
(02-16-2017, 05:37 PM)Ed Venture Wrote: This for the love of god please do this. It would still cut down on instant kidnapping since antags would need cuffs to negate some of the slow down. It would also make playing Security easier and manageable as well.

Getting cuffs has never been very hard.

Though since no one remembers to use the port-a-brig why not just make it so sec has port-a-cuffs that, after the officer smacks 'em with their ID, teleports people to the nearest security booth for processing after a delay provided the prisoner doesn't move. Toss a computer in security that controls the destinations so antags and such can mess with its destinations and delay time. Could also make it so the freedom implant has an upgrade that lets the traitor get teleported to a beacon they've set up ahead of time instead of to a booth. With out the security ID the cuffs would just be regular cuffs.

Alternatively add a material to mining that's got antigravity properties and makes things floaty. Or people who swap their legs out with treads don't have to worry about this. Or get some highend wheelie cyberlegs or something. Be worthwhile to allow sec officers to start with sweet cyberlegs if this were the case.


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RE: Hey hey this item is really slow to pull! Fix it! - by RAWK_LAWBSTAR - 02-16-2017, 06:57 PM

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