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[FEATURE] 'Hit artifact with robo-part to try to activate it'-patch.
#1
(09-12-2014, 09:38 AM)Archenteron Wrote: Touch an artefact with cyborg arm replacement = Silicontouch
(01-25-2017, 10:27 PM)poland spring Wrote: Or you can just hit them with a damn cyborg arm it shouldn't be that hard

That I can make.
But I can't reliably spawn a silitouch artifact, so I can't properly test if this code works. Thx again Cirrial.
So here it is, please try it out, and leave feedback.

Notes:
  • Code compiles.
  • Code triggers if you hit an artifact with a robopart (Note that this doesn't include robo-butts). However...
  • every time '{you} activates the {robopart} and it reaches out to the artifact.', you will also '{you} hits the {artifact} with {robopart}! '. I couldn't quickly find a fix for this double down, so until I know for sure that the silitouch actually works, it a feature.
  • Fixed up the code, now it works fine. Holding an artifact in your hand and then clicking the artifact will touch it and activate the silitouch trigger if present.
Code:
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[FEATURE] 'Hit artifact with robo-part to try to activate it'-patch. - by The Grim Sleeper - 01-27-2017, 02:45 AM

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