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Dramatic Mining Overhaul
#7
Making mining more fun and interesting to do is probably the key to the whole issue. As it is, the only reasons to be a miner or even go to the mining station are the spacesuits and jetpacks they start with, and the smuggler's cache way out in the middle of Bumblegrump, Nowhere.


I would suggest that if we do indeed rework the entire mining z-level, we might want to make it more like the biodome caves than anything, mostly because I think it's a cooler telesci area anyways. Instead of veins of various ores, can we have superdense blocks instead, so that ore extractors get more love? Find an area chock full of mauxite/cobryl/whatever, then set and forget it for a while. Maybe have some set, semi dangerous ruin-esque rooms where random amounts of various gems spawn, too. Or have veins of ore and gems too, I dunno.
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