Thread Rating:
  • 1 Vote(s) - 5 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Xenobiology
#13
Our Xenobiology should be not a copy of /tg/ Xenobiology. What we should do is employ the use of Telescience and space travel, where you go and find different critters in special locations. Once you make them temporarily docile, you put them in containment spheres like pokeballs or plasma nets. Once you do that, you need to bring them to the test chamber and perform tests on them. This would be great for discovering reagents found in certain critters like wendigos and ice spiders. You can already revive a wendigo with strange reagent and put it on the station in a zoo, but imagine what else you can do with it. A full xenobiology department would allow you to turn them into fully docile pets; or you can breed them, or even harvest their limbs and organs for the benefits of science.
Reply


Messages In This Thread
Xenobiology - by Toonie - 12-10-2016, 03:35 PM
RE: Xenobiology - by misto - 12-10-2016, 03:46 PM
RE: Xenobiology - by Mageziya - 12-10-2016, 04:07 PM
RE: Xenobiology - by misto - 12-10-2016, 04:15 PM
RE: Xenobiology - by ferriswheel1 - 12-10-2016, 04:33 PM
RE: Xenobiology - by Vitatroll - 12-10-2016, 04:44 PM
RE: Xenobiology - by misto - 12-10-2016, 04:58 PM
RE: Xenobiology - by Erev - 12-10-2016, 05:01 PM
RE: Xenobiology - by Wraithcraft - 12-10-2016, 09:56 PM
RE: Xenobiology - by Crazyabe - 12-11-2016, 07:37 AM
RE: Xenobiology - by Frank_Stein - 12-11-2016, 09:30 AM
RE: Xenobiology - by zbse - 12-11-2016, 09:19 PM
RE: Xenobiology - by Hulk Hogan - 12-12-2016, 02:22 AM
RE: Xenobiology - by medsal15 - 12-12-2016, 03:35 AM

Forum Jump:


Users browsing this thread: 1 Guest(s)